#notGDC 2025
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notgdc.io
#notGDC 2025
@notgdc.io
A game development non-conference, for everyone!
March 10-14 2025
http://notgdc.io/
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#notGDC 2025 is a free, online game dev non-conference for everyone!

This year it runs from March 10–14, one week before GDC.

Have some gamedev knowledge you want to share with the world? Slides, articles, videos are welcome, and submissions are now open!

For more info: notgdc.io
#notGDC 2025
a game development non-conference, for everyone!
notgdc.io
#notGDC submission from 2023:
"Liminal Space Mechanics: Breaking the Fourth Wall" by Steven Harmon
https://youtu.be/7pooYgu8A0k
April 3, 2025 at 1:06 AM
#notGDC submission from 2023:
"GameCube-Style Stencil Lights in Unreal" by PROTO
https://protowlf.com/unreal/unreal-stencil-lights/
April 2, 2025 at 1:05 PM
April 2, 2025 at 1:06 AM
#notGDC submission from 2023:
"An article about common mistakes made by beginner game designers and developers and how to avoid them." by Artyom "Tricky Fat Cat" Volkov
https://medium.com/@tricky_fat_cat/game-design-sins-ad20dd65e643
April 1, 2025 at 1:06 PM
#notGDC submission from 2023:
"Life After Grad: Unhinged Talks" by Steven Harmon
https://youtu.be/yRmYNZq5-lU
April 1, 2025 at 1:05 AM
#notGDC submission from 2023:
"Hunkering Down for the Long Haul: From Jam to Final Development" by Doug Terhune, Jamie Whitmarsh, Christina Terhune, Colin Henry, Yina Wang
https://juzek.itch.io/elowens-light/devlog/496904/hunkering-down-for-the-long-haul-from-jam-to-final-development
March 31, 2025 at 1:06 PM
#notGDC submission from 2023:
"The Effects of Perceived Scarcity on Video Gamers' Purchase Behaviours: A Proposed Gamer-Narcissism Scarcity Matrix" by Patrick Day-Childs
https://drive.google.com/file/d/1tQwK3h7lh9wNZarRpACXSLEwLSnKBAKV/view?usp=sharing
March 31, 2025 at 1:06 AM
#notGDC submission from 2023:
"Less Calls, Less Materials, More Unreal" by Dramatic Iceberg, Leonardo Assom
https://dev.epicgames.com/community/learning/tutorials/e96E/unreal-engine-material-draw-calls-optimization-system-uv-matrix-atlas-id
March 30, 2025 at 1:06 PM
#notGDC submission from 2023:
"The Ultimate Unity Developer's Toolkit: 10 Unity Tools/Libraries to Save You Time and Money" by Antonio Miceli, Mega Power Games
https://youtu.be/U4uDknX0KdA
March 30, 2025 at 1:05 AM
#notGDC submission from 2023:
"Know, Do, Feel: A framework for thinking about UI" by ben🌱ui
https://benui.ca/ux/know-do-feel/?utm_medium=site&utm_source=notgdc
March 29, 2025 at 1:10 PM
#notGDC submission from 2023:
"Teaching the Game Loop: A Teaching Tip for High School Game Design Educators" by Matt Arnold
https://readwritecode.blog/teaching-the-game-loop-4c264398384
March 29, 2025 at 1:10 AM
#notGDC submission from 2023:
"Tiny Game Engines: Intro to Fantasy Consoles" by Matt Arnold
https://readwritecode.blog/tiny-game-engines-561e3396a599
March 28, 2025 at 1:11 PM
#notGDC submission from 2023:
"Social VR & Gender Exploration: An open survey of VR users who have explored gender identity and expression in social VR" by Zach Deocadiz
https://medium.com/@zkdeocadiz/social-vr-gender-exploration-7be09b62b1ad?source=friends_link&sk=7c841f37e0b01c2e70e83abe1117f2ab
March 28, 2025 at 1:10 AM
#notGDC submission from 2023:
"Applying post-import settings to assets with in unreal, with python, c++ or blueprints!" by Ryan DowlingSoka
https://ryandowlingsoka.com/unreal/post-asset-import-rules/
March 27, 2025 at 1:11 PM
#notGDC submission from 2023:
"Game Jams: A Pretty Excellent Gateway To The Games Industry" by Shaun Wall
https://docs.google.com/presentation/d/1m7Wd7_b4_aZVTLbbDCls2-y2E5xfDcrQmybjRjMyDqQ/edit
March 27, 2025 at 1:11 AM
#notGDC submission from 2023:
"Basic Async/Await in Unity C#!" by EstebanGameDev
https://estebangamedev.hashnode.dev/basic-asyncawait-in-unity-c
March 26, 2025 at 1:11 PM
#notGDC submission from 2023:
"Customer Aversion to the Metaverse" by Patrick Day-Childs (Custard Trout)
https://youtu.be/ImOagUwRIWo
March 26, 2025 at 1:11 AM
#notGDC submission from 2023:
"Organic Marketing Proven Practices for Indie Games" by Rafael Smeers Moraes
https://rsmeers.medium.com/organic-marketing-proven-practices-indie-games-6823c03d09d2
March 25, 2025 at 1:10 PM
#notGDC submission from 2023:
"FFT Ocean Flipbook : How to create & sample one using Blender & UE" by Ghislain GIRARDOT
https://www.youtube.com/watch?v=rV6TJ7YDJY8
March 25, 2025 at 1:10 AM
#notGDC submission from 2023:
"When Games Idolize Busywork" by Fabian Fischer
https://fischerdesign.medium.com/when-games-idolize-busywork-8454bfe769ff
March 24, 2025 at 1:11 PM
#notGDC submission from 2023:
"An Example of a Progressive Indie Design Philosophy" by Fabian Fischer
https://twitter.com/Ludokultur/status/1590003852753129472
March 24, 2025 at 1:11 AM
#notGDC submission from 2023:
"Unreal Engine - A non-destructive and better synced network clock" by Alvaro Jover
https://vorixo.github.io/devtricks/non-destructive-synced-net-clock/
March 23, 2025 at 1:10 PM
#notGDC submission from 2023:
"Gameplay Engineer Designing for Live Service Games in Unreal Engine" by Nicholas Helish
https://github.com/YawLighthouse/NotGDC_2023
March 23, 2025 at 1:11 AM
#notGDC submission from 2023:
"Creation and possibilities of a non-Euclidean engine" by Jose L. Redondo Tello
https://docs.google.com/presentation/d/1ZiG89eEXS9kBiv-_NBxjpJm7VybpG2VNYdsOl-1DwTk/edit?usp=sharing
March 22, 2025 at 1:11 PM
#notGDC submission from 2023:
"A Quick Dive in Unreal Windows Contextual Commands" by Sharundaar
https://sharundaar.github.io/a-quick-dive-in-unreal-windows-contextual-commands.html
March 22, 2025 at 1:10 AM