Nostalgia Ninja
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nostalgianinja.com
Nostalgia Ninja
@nostalgianinja.com
He/Him, 3D Artist, Puyo Puyo fan (Witch fan, Plushie collector and player).

Website: nostalgianinja.com
3DS Homebrew is amazing. Figured out how to stream Silksong using Moonlight and Sunshine.
November 15, 2025 at 8:02 PM
Seems to have been a one-time thing, it seems back to normal now after a quick reset of the game.
November 12, 2025 at 2:39 PM
Dunno why/how or what happened in CWE, but a texturing bug made the Mittens and Boots accessory turn into this and I can't help but to chuckle a little.
November 12, 2025 at 2:36 PM
This was heavily referenced from Sonic Runners' Arctic Chao and the accessory was ported into Chao World Extended for Sonic Adventure 2 (with a pink variant made, too!) as an example of what the accessory system for the mod can do.
November 12, 2025 at 2:18 PM
Considering what I know now, I would love to redo this modding project, since when I first made it I didn't know much about Blender or Sonic Adventure 2, but now that I know a lot about both, I'm thinking of returning to this model/mod.
November 12, 2025 at 2:06 PM
ha, half of the people have found half of the fleas. #silksong
November 9, 2025 at 3:11 AM
After subdiv, Might also learn to shape the face into something that resembles the type of faces I want to learn to use.
November 7, 2025 at 11:14 PM
Doing active recall to try and remember how my heads were made... I may need to practice and reference heavily again on heads until I feel satisfied with them... #blender3d

Still, face looking not too bad from the side...
November 7, 2025 at 11:08 PM
HOW WAS I STILL ALIVE!?!? #silksong
November 6, 2025 at 4:22 AM
Wait... I know this bench...

#silksong
November 3, 2025 at 8:55 PM
HOLY SHIT! SOLVED ALL 3 AS A GUESS!
November 2, 2025 at 4:45 PM
Playing Minesweeper while waiting for some work, and I got 3 50/50s. YAY!
November 2, 2025 at 4:44 PM
Back in Linux, and with the tweaks of the environment, everything seems to be looking great! I find using the battle maps in Chronicle better than the cutscene maps when it comes to making the appropriate changes. I know I can't use this, but the idea is pretty neat!
November 1, 2025 at 5:54 PM
Working on Chronicle-based environments and wow does the world need to be scaled down! The Puyo Puyo Chronicle rips made the environment so huge! #Warudo

(In Windows because I'm not trusting of Unity in Linux.)
November 1, 2025 at 5:01 PM
10 Games to know me~!

Had to scratch my head on this because I don't really stick to games nowadays, but these 10 are things that I keep going back to.
October 28, 2025 at 9:21 PM
I'm really happy with the renders that are coming out from my model! It was worth the 4 months of working on it and everything just... feels right now.
October 28, 2025 at 8:11 PM
Spring Bones are done! I'm really happy with how it turned out and I can now start completing the expressions! #warudo #blender3d
October 28, 2025 at 6:44 PM
Spring bones are starting to work. Finally plugged the values from UniVRM to Blender and they're... working? I've got things to fix. though #warudo #blender3d
October 28, 2025 at 5:12 PM
As I suspected! The springbones DO work, however UniVRM is showing it as not attached!
October 28, 2025 at 2:26 PM
Because I'm feeling a bit sloppy from being muddled at work: A plastic bottle! Thinking of making this a prop for a command or a trigger word in Warudo, so I'll play with it a little more #blender3d
October 28, 2025 at 1:15 AM
Tweaking the scene for Purplune, and gosh this place is so pretty in the game. I can't quite get the lighting set up properly in Blender 4.1, thinking it's because ambient lighting can't be set to transparent...
October 27, 2025 at 5:07 PM
[Chron rips] I've always found it funny that Puyo Puyo Chronicle optimizes the back off the models in their levels. I'm guessing the reason for that is that you never see it from this angle and because of that they had full right to just... cull the map off like that.
October 27, 2025 at 3:50 PM
Looking at some VRM samples and I'm noticing how Springbones are used. Might be poking my model with these changes later today after doing PC maintenance.

Sample: HairSample_Male from vroid Samples
October 26, 2025 at 2:46 AM
What I've gotten done so far. I've got to learn how to make bouncy hair for the VRM model, but other than that I'm doing pretty well!

Got some mouth and hand shape tweaks to do, though. The eyes aren't sensitive enough either and I might ask for some tech help regarding that. #warudo #blender3d
October 26, 2025 at 1:25 AM
File conversion for my Sonic Adventure 2 files are started. Might do my Puyo Puyo Chronicle music rips as well as the Puyo Puyo Champions music rips. That way I have some background music for stream.
October 25, 2025 at 1:59 PM