Nonadecimal
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nonadecimal.com
Nonadecimal
@nonadecimal.com
Making social impact games like:
🪐 episodic systemic narrative Jovian Nights
💾 cyberPUNK open world RPG Black Ice
♟️ Forbidden Chess
🌊 cellular automata RTS about feedback loops
nonadecimal.com
This happened to me at non-games tech companies too. I think the recruiters (often third-party contractors) need to hit a candidate recruitment quota before filling the role.
November 13, 2025 at 1:17 AM
In case you need one of these ☝️ @catacalypto.bsky.social
November 11, 2025 at 6:20 PM
But even as a senior engineer and CEO myself, I don't want to replace high quality work that engages people critically and emotionally with cheaper work that doesn't.
November 11, 2025 at 5:09 PM
Having been an introverted software worker, I spent that year serving the community like never before. I started volunteering at events with people I had met on rides.

It ultimately inspired me to start a company teaching after-school classes at local schools and now I get to help people every day.
November 10, 2025 at 4:47 AM
In 2022 when I gave up on corporate jobs, I started driving Uber while figuring out my next path.

I had conversations with 1200 strangers, carried people's groceries, comforted people through funerals and breakups. At the end of rides, people would often invite me to join them at their events.
November 10, 2025 at 4:43 AM
After a decade of feeling the same about politics, where the stakes for failure are critical for so many people, we need to step up and take responsibility.

It's time for all the organized and capable people to start running for local positions and making a difference in our communities.
November 10, 2025 at 4:38 AM
Think of all the extras that could have flipped over that 2nd floor railing every time the ship got hit.
November 8, 2025 at 4:09 PM
While sticking up for your values will be tough in the short-term, over time the businesses that are hiring artists and writers to create nuanced and thoughtful creative work will outpace the others in sales and have more funds to reinvest in those creatives.
November 7, 2025 at 4:11 PM
Piranesi was my favorite read this year but I have a hunch you've already read it.
November 7, 2025 at 7:05 AM
Similarly, my phone started autocorrecting to "Ai" and I like that it's both diminutive of the intelligence and also sounds like a panicked yelp
November 7, 2025 at 6:10 AM
I would love to add ice like this to our game... Black Ice
Black Ice on Steam
Hack greedy megacorps to help as many people as you can in a high-agility cyberpunk looter/shooter RPG. Explore neon cyberspace vistas and outmaneuver AIs to customize your hacker OS and weapon combos...
store.steampowered.com
November 4, 2025 at 5:46 PM
I've made social impact games about logical fallacies, feedback loops and climate change, and most recently community organizing to overcome systemic issues. Plus hackers helping people get healthcare.
Black Ice on Steam
Hack greedy megacorps to help as many people as you can in a high-agility cyberpunk looter/shooter RPG. Explore neon cyberspace vistas and outmaneuver AIs to customize your hacker OS and weapon combos...
store.steampowered.com
November 4, 2025 at 3:41 PM
I didn't realize you were working on this one! I just discovered it recently but I'm excited about it!
November 3, 2025 at 9:55 PM
When I start teaching my university game design class next year, these graphs will be in my lectures with the before/after screenshots 😎
November 3, 2025 at 9:28 PM
Biggest recent win was analytics proving my theory that bad UI was adding friction that caused consistent player drop-off.

My first UI replacement update has already shifted the data with each story segment getting a 5%+ bump in players.

Tackling inventory and RPG progression UIs next!
November 3, 2025 at 9:21 PM
Nice! Big improvements it seems.

I'm waiting a little closer to the end to start profiling Black Ice, especially the shaders. So far, every update I release, players say frame rate gets better so I don't feel the need to dig too deep yet.
November 3, 2025 at 9:07 PM
Are you optimizing Qud or mystery new game?
November 3, 2025 at 9:04 PM