Account Run/Game Developed by @superlauren.world
Proudly Made in @Gamemaker.io
Report Bugs: [email protected]
Support Development: https://www.patreon.com/c/NEWTpatreon
This update was mostly just me polishing it up for long term stability. It adds unlocks, saving, controller rebinds, all that cool stuff!
DOWNLOAD IT:
sonyplaytation.itch.io/never-ending...
My funny little first game is 2 now, age of baby with teeth
My funny little first game is 2 now, age of baby with teeth
shit looks so cool Nils had to go stim with a work in progress push block with a dev art sprite
shit looks so cool Nils had to go stim with a work in progress push block with a dev art sprite
feral ant
feral ant
Post is accessible at the $2USD tier! Check it out:
Post is accessible at the $2USD tier! Check it out:
I went for a FF7 digitized drawing look so i anti-aliased it as much as i possibly ccould. i am very fuckin proud of it now!
I went for a FF7 digitized drawing look so i anti-aliased it as much as i possibly ccould. i am very fuckin proud of it now!
This update was mostly just me polishing it up for long term stability. It adds unlocks, saving, controller rebinds, all that cool stuff!
DOWNLOAD IT:
sonyplaytation.itch.io/never-ending...
This update was mostly just me polishing it up for long term stability. It adds unlocks, saving, controller rebinds, all that cool stuff!
DOWNLOAD IT:
sonyplaytation.itch.io/never-ending...
I am very happy with how it turned out :)
I am very happy with how it turned out :)
you have three seconds to mash out as many normals as you can for a high combo, but the heavier the input the more of your frames it eats up.
you have three seconds to mash out as many normals as you can for a high combo, but the heavier the input the more of your frames it eats up.
overhauled the soda screen entirely (it was previously drawing in the room instead of to the GUI lmao) and fixed the "Are You Sure?" screen to work at any resolution and with more than just the mouse.
overhauled the soda screen entirely (it was previously drawing in the room instead of to the GUI lmao) and fixed the "Are You Sure?" screen to work at any resolution and with more than just the mouse.
Controller support was already in the game but the default bindings were weird and there was no way to change them, both of which change now!!!
#gamemaker #gamedev #indiedev
Controller support was already in the game but the default bindings were weird and there was no way to change them, both of which change now!!!
#gamemaker #gamedev #indiedev
i do not have a website specifically for NEWT though lol
i do not have a website specifically for NEWT though lol
So the main thing is pretty much that I've entirely reworked how many huge mechanics work, specifically ones that are old and hard for me to work in
So the main thing is pretty much that I've entirely reworked how many huge mechanics work, specifically ones that are old and hard for me to work in