Nerdy Teachers
nerdyteachers.bsky.social
Nerdy Teachers
@nerdyteachers.bsky.social
Educator with many hobbies. Enjoys making tutorials and sharing the joy of Game Dev with PICO-8.
Each tutorial includes examples of these collisions used in classic 2D games (redrawn in the #pico8 palette) and has tips about how to make the collisions feel great to the player.
May 15, 2025 at 4:25 AM
Each tutorial also breaks down an example function in both an expanded version to see all the steps and a condensed version to use in your games.

The math is made simple with step by step explanations and visual aids.

Example: Circle to Circle Collision
May 15, 2025 at 4:22 AM
Each tutorial has an interactive demo with a button that lets you view the underlying variables used in the math of the collision detection for that type.

Here is Boundary Collision, locking a game object to the designated area.
May 15, 2025 at 4:18 AM