Multiplayer
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multiplayer.app
Multiplayer
@multiplayer.app
Full-stack context. AI-ready session recordings. Zero repro steps.
Start a free plan: https://go.multiplayer.app/
Today’s hardest problem isn’t (just) building APIs, it’s also debugging how they behave in production.

API docs have come a long way to help you understand your APIs… but they are still not enough.

Here’s how we got here 🧵👇
December 24, 2025 at 9:25 AM
🎁 The best gift you can give your engineering team this holiday season?

Automatic visibility into request/response content and headers from EVERY internal service call and external dependency.

Because nothing says "I care" like never having to ask "what did the API return?" again. 🎄
December 22, 2025 at 2:15 PM
How much is partial visibility costing your team? If you're using Fullstory, you can see what users are doing on the frontend. But when something breaks, can you see why?
December 19, 2025 at 4:20 PM
Every engineer knows this moment.
Fixing the bug wasn’t even that hard, but finding all the right context was.
December 17, 2025 at 6:33 PM
4/ Better onboarding & resources: we invested heavily in making Multiplayer easier to adopt and understand.

‣ A major documentation overhaul with 34+ new pages
‣ Framework-specific setup guides (React, Next.js, Angular, and Vue.js)
‣ A free sandbox and demo app
December 16, 2025 at 11:17 AM
3/ Full cycle debugging: devs also face roadblocks during verification and documentation. These features help with that:

‣ Notebooks (interactive sandbox for test scripts and API integrations)
‣ System architecture auto-documentation to map and diagram your entire system
December 16, 2025 at 11:17 AM
2/ AI-powered workflows: AI tools are only as useful as the context you give them. We focused on making Multiplayer a high-quality data source for AI-assisted debugging with

‣ MCP server
‣ VS Code extension
December 16, 2025 at 11:17 AM
1/ Full stack session recordings: at our core is the idea that debugging starts with full context. This year, we added:

‣ Multiple recording modes (on-demand and continuous)
‣ Annotations (sketch on recordings and annotate any data point)
‣ Mobile support for React Native apps
December 16, 2025 at 11:17 AM
Debugging today often means juggling clues: a replay here, logs there, traces somewhere else.

We spent 2025 helping teams move from scattered signals to a single, complete timeline.
From user action to backend behavior.

Check out what we shipped in 2025 👇
December 16, 2025 at 11:17 AM
We've shipped React Native support. You now can:

✔️ Record user sessions with frontend screens, interactions, and device details
✔️ Capture backend traces, logs, and API calls correlated to mobile user actions
✔️ Debug mobile-specific issues with complete context from device to database
December 15, 2025 at 12:05 PM
Your full stack session recordings are now available directly in your VS Code editor.

Pull up any recording, review frontend screens, backend traces, logs, request/response content and headers, and jump to the exact line of code where an error occurred.
December 15, 2025 at 12:05 PM
If you’re choosing a tool to get visibility into your user and system behaviour, here are the key features you should look for. Our top 3:

✔️ Full-stack data

✔️ AI-ready

✔️ Multiple recording modes and install options

Full article: www.multiplayer.app/session-reco...
December 9, 2025 at 9:00 AM
If your engineers unusually productive because they're not doing end-user support... then your support process is unusually inefficient.
December 5, 2025 at 12:21 PM
When Ellen Ripley says “we’ve got a problem,” you know it’s not just a missing semicolon. 👾

Good thing Multiplayer caught it all: from the bug hatching to the suspicious logs hiding in the vents.
December 4, 2025 at 10:02 AM
Context fragmentation is the real bottleneck. This captures the day-to-day reality for so many engineering teams. 👇

Teams adopt microservices for autonomy and scale, but unless the debugging workflow evolves with the architecture, you end up with more tools, more friction, and less clarity.
December 2, 2025 at 8:06 AM
When you’re chatting with Ada Lovelace from beyond the grave and the app suddenly breaks … you don’t need a séance, you need a full-stack session recording. 😆

Multiplayer captures everything: frontend actions, backend traces, request/response from those hard-to-reach middle layers.👇
November 24, 2025 at 1:45 PM
When ‘minor bug’ turns into a major context switch…
November 18, 2025 at 4:26 PM
Eng: There’s a ton of Anodot alerts about a spike in 404s. It looks weird. Can you investigate?

You: [silently cries 😭] Sure. How hard can it be to chase down an intermittent error?

If you also have on-call stories like this 👇, it may be time to stop being a “human correlation engine".
November 17, 2025 at 12:23 PM
The better our tools get, the less we practice the skills that make us experts.

That’s the automation paradox and it’s reshaping how we build, debug, and think about software. 🧵
November 14, 2025 at 3:02 PM
Tried cooking up some code with Julia Child and promptly broke the recipe (ahem, application).

Thankfully, Multiplayer had the whole thing recorded: every click, trace, payload and header from deep inside the system.👇
November 11, 2025 at 10:44 AM
What a “hot-potato” hand off looks like in tech support:
November 10, 2025 at 8:26 AM
1. Open VS Code
2. Go to Extensions view (Ctrl+Shift+X or Cmd+Shift+X)
3. Search for "Multiplayer"
4. Click Install
5. Debug in minutes instead of days
November 6, 2025 at 4:01 PM
...and that’s how we burn half a day for one happy user. Does the support workflow behind your five-star reviews look like this? 👇
November 5, 2025 at 3:25 PM
Multiplayer transforms the chaos of support tickets. Eliminate manual work, hot potato hand-offs and grepping through log files. 👇
October 31, 2025 at 4:35 PM
Multiplayer removes the anguish from customer support ticketing and bug fixing.

What anguish you ask? This one 👇
October 30, 2025 at 2:08 PM