MugenCC
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mugencc.bsky.social
MugenCC
@mugencc.bsky.social
English. I make art sometimes. Mid 20s.
#LookOutside
Not levelled enough for ts.
November 15, 2025 at 3:43 PM
#LookOutside Sapper and Scout drawings
November 6, 2025 at 10:31 PM
#LookOutside #ChainsawMan #Reze #MyHeroAcademia
Always in the mood for Bakugo slander.
November 4, 2025 at 3:00 PM
#LookOutside
This came out better than I expected, to be honest.
October 14, 2025 at 7:35 PM
#LookOutside #AnimationVS #AlanBecker
Animation VS the Visitor
September 28, 2025 at 6:31 PM
#LookOutside
sketches
September 25, 2025 at 11:29 PM
#LookOutside
What If?: Sam somehow gets pulled into the landlord's nightmare.
September 14, 2025 at 1:10 PM
#LookOutside Day 15.
September 2, 2025 at 7:19 PM
#LookOutside Stupid shower thoughts
August 23, 2025 at 10:05 PM
#LookOutside
Trying to work out Look Outside colours.
August 16, 2025 at 4:08 PM
#LookOutside My first time trying to draw Sam. Man can bounce back from anything.
August 16, 2025 at 4:01 PM
July 9, 2025 at 12:11 AM
June 29, 2025 at 2:35 PM
June 25, 2025 at 6:45 PM
June 24, 2025 at 8:53 PM
#Blender #Newgrounds #Pico
Lazy af texture painting but I got my first deforming armature
June 8, 2025 at 5:35 PM
#SCPFoundation #SCP001 #Blender #3d
I thought I'd just try out the Spline IK but I had to retopo these damn wings.
April 26, 2025 at 7:30 PM
#SCPFoundation #SCP001 #Homestuck
~Proposal 3: You've Been Awfully Quiet~
Riordan's chapters in the proposal felt incredibly Homestuck, so this one's a crossover. I wanted this as a gif but CSP couldn't get the colours right. I'll have to upload a smaller gif separately.
April 23, 2025 at 11:01 PM
#SCPFoundation #SCP001 #Blender
~Proposal 2: [the] [HUMAN!] [element?]~
This was my first time using Particle Systems, Cloth Simulations, and rigging a hand. Pallit's armature was built as I went along the video and might make a 3d animator throw up. Probably very in character for Totleighsoft.
April 23, 2025 at 11:01 PM
#SCPFoundation #SCP001 #SCPUBU
~Proposal 1: Last Ride of the Day~
I ended up in the middle of art for all three of daveyoufool's 001 proposals, so I decided to upload them all at once. UBU's had a few artistic depictions before but only one really got it right.
April 23, 2025 at 11:01 PM
I'm at probably the last stretch now, but even with pins this cloth simulation can't cope with fast spins
April 6, 2025 at 6:27 PM
#SCPFoundation #SCP001 #Blender
[the] [HUMAN!] [element?]
W.I.P.
I finally got the hands to look right. Only took 3 extra View Layers.
April 3, 2025 at 11:41 PM
#SCPFoundation #SCP001 #Blender
[the] [HUMAN!] [element?]
W.I.P.
I hoped I could get away with not making and rigging hands, but I may need a three-dimensional object to actually HOLD the paintbrush to make this spin work.
March 23, 2025 at 6:41 PM
#SCPFoundation #SCP001 #Blender
[the] [HUMAN!] [element?]
W.I.P.
I thought I could use the cloth simulation in Blender to animate the "Pancho" Pallit wears.
March 2, 2025 at 11:42 PM
#SCP5045 #SCPFoundation #Blender
SCP-5045-1 3D model experiment.

Getting the head to look right in 360° was much harder than it looks
February 14, 2025 at 11:53 PM