Paul Greveson
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moppius.bsky.social
Paul Greveson
@moppius.bsky.social
Artist, musician, programmer, game developer. Not necessarily in that order.
Website: https://www.predictable-paul.com
Music: https://paulgreveson.bandcamp.com/
oh no you've said too much
February 11, 2026 at 10:43 PM
Ah, I think you and I must have the same job
February 7, 2026 at 9:52 PM
Ooooof haha! Life can be tough, topside...
February 4, 2026 at 7:12 PM
that's just how I operate in general
January 31, 2026 at 7:26 AM
Iconic!
January 29, 2026 at 10:47 PM
It certainly will be. They can't know intent of activation, and I imagine that kind of stat is one that makes C-level people feel like they've achieved something, is technically true and easy to bandy around, but also probably quite misleading
January 29, 2026 at 10:32 PM
So cool and stylish!
It never ceases to amaze me that you seem to be able to turn your hand to anything and I'll love it :)
January 27, 2026 at 1:09 PM
Yes that car chase scene is etched into my mind for being so badly edited it was painful. Especially weird since they actually did it pretty well in the first one.
January 26, 2026 at 11:46 AM
my deadly weakness, creme eggs
January 21, 2026 at 8:57 PM
This young boy can cut you to pieces
And lift flags with telekinesis
His powers are wild
He's a dangerous child
But his lovely blue shorts have no creases
January 15, 2026 at 10:17 PM
Heh, this is very timely - I started messing with Godot for the first time today, just following one of the tutorials.
After ~30min I found myself actually laughing out loud from enjoyment at how easy it is to structure scenes, nodes, scripts and hook up events/actions etc.
And then making a build!
January 14, 2026 at 2:54 PM
Yes, exactly, I wanted to write one in the style of Lear :)
January 13, 2026 at 11:39 PM