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Ja lapset junailtiin liukuhihnalle.
Mut ostin niillä rahoilla pentiumin et olin kyl erittäin tyytyväinen.
Ja lapset junailtiin liukuhihnalle.
Mut ostin niillä rahoilla pentiumin et olin kyl erittäin tyytyväinen.
Faija oli toimari firmassa joka osti keräyspaperijätettä ja keitti siitä sellua — varmaankin just tuoltakin firmalta.
Kultalusikka se on paskakin kultalusikka. 😅
Mutta voinpahan sanoa tehneeni ihan oikeeta liukuhihnaduunia.
Faija oli toimari firmassa joka osti keräyspaperijätettä ja keitti siitä sellua — varmaankin just tuoltakin firmalta.
Kultalusikka se on paskakin kultalusikka. 😅
Mutta voinpahan sanoa tehneeni ihan oikeeta liukuhihnaduunia.
That's crazy punitive for a small company trying to stay afloat or accelerate.
That's crazy punitive for a small company trying to stay afloat or accelerate.
Poteitou potaatou.
Poteitou potaatou.
Its just that rolling 25 meaningless combat rounds is a terrible way of telling that story.
Its just that rolling 25 meaningless combat rounds is a terrible way of telling that story.
But round-based systems are not great at that.
But round-based systems are not great at that.
But no simulationist system I know of makes fighting for fatigue fun in any way.
It should be its own separate maneuver. And if both take it, you just fast forward a lot until someone starts getting tired.
But no simulationist system I know of makes fighting for fatigue fun in any way.
It should be its own separate maneuver. And if both take it, you just fast forward a lot until someone starts getting tired.
DnD is abstract. And abstract is more accurate than skewed.
DnD is abstract. And abstract is more accurate than skewed.
Basically, everyone is dealt a bunch of cards, and you can use every card for one action. Aces go first.
It is fun, tactical, and builds ebb and flow into the situation in a way that encourages maneuvering.
Basically, everyone is dealt a bunch of cards, and you can use every card for one action. Aces go first.
It is fun, tactical, and builds ebb and flow into the situation in a way that encourages maneuvering.
Sure: SR accounts for reach in great detail. But fully abstract DnD system is never lead astray by overemphasis on reach in all the other cases.
Sure: SR accounts for reach in great detail. But fully abstract DnD system is never lead astray by overemphasis on reach in all the other cases.
In other cases it doesn’t even really try to make sense — reach is only useful until it isn’t. But SR system is so complex you cannot swap to something else on the fly.
In other cases it doesn’t even really try to make sense — reach is only useful until it isn’t. But SR system is so complex you cannot swap to something else on the fly.
Why does X get to decide his actions based on the actual situation every round forever, while Y never ever gets to know if he was poked at by X when it is his turn to act.
Well its 50 kinds of stupid, this is just a rarer example of how and why.
Why does X get to decide his actions based on the actual situation every round forever, while Y never ever gets to know if he was poked at by X when it is his turn to act.
Well its 50 kinds of stupid, this is just a rarer example of how and why.
But people I’d run it to would not bother learning all the simulationist nitty gritty.
But people I’d run it to would not bother learning all the simulationist nitty gritty.
Its complex, anti-fun, mathy, messy and pointless. It sucks for drama and for realism. Possibly the worst initiative system on the market.
But they kept it. For compatibility.
Its complex, anti-fun, mathy, messy and pointless. It sucks for drama and for realism. Possibly the worst initiative system on the market.
But they kept it. For compatibility.
And attack ranks. And different crits for damage types.
I like the runes! But augmebting adds even more math and rules and crunch to it.
And attack ranks. And different crits for damage types.
I like the runes! But augmebting adds even more math and rules and crunch to it.
I’d like a robust core (which it has, the d100 stuff), with depth-adding expansions to it designed using clear patterns.
But it is endless quagmire of case law spread around the book.
I’d like a robust core (which it has, the d100 stuff), with depth-adding expansions to it designed using clear patterns.
But it is endless quagmire of case law spread around the book.
I understand they chose backwards compatibility, but even so they could have standardized a TON.
I understand they chose backwards compatibility, but even so they could have standardized a TON.
mitpress.mit.edu/978026254744...
mitpress.mit.edu/978026254744...