Tristan Zimmerman - Molten Sulfur Press
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moltensulfur.bsky.social
Tristan Zimmerman - Molten Sulfur Press
@moltensulfur.bsky.social
Ennie award-winning TTRPG designer of Shanty Hunters. Historically grounded RPG content at http://MoltenSulfur.com. U.S. Navy veteran. Big ol' dweeb. Minneapolis. He/him.
One of our players jokes that she knows a negative amount about movie star Jon Hamm, because she knows nothing about the real guy and everything I made up about him for my Get Gaddafi’s Gold character.
November 23, 2025 at 5:13 PM
Aw yeah, dip your shadoof
November 16, 2025 at 4:44 PM
See, when I’m struggling with some piece of adventure or game design, I’ll bounce it off my wife. She has really good ideas. When I mentioned it to Flagbearer, they agreed she deserved a writing credit, which they gave her—and an author copy besides. It’s a small gesture, but very cool.
November 11, 2025 at 4:46 PM
What fun! :D
November 2, 2025 at 10:37 PM
I liked it! I felt it really captured how, even for someone thoughtful and intelligent, just about anything—no matter how horrific—can become "just a job." Plus, it was a great window into a different way of looking at the world.
November 2, 2025 at 3:39 PM
Ooh, I like the image they picked for it!
October 30, 2025 at 2:26 PM
Only a few times a year do I make a decision that genuinely could go either way and has a real impact on me and those around me. But in RPGs, I get to make a meaningful decision every fifteen minutes. And it’s a rush every time.
October 27, 2025 at 2:32 PM
For me, it's about getting to make decisions. In my everyday life, I make few meaningful choices. The stuff that’s meaningful has a clear right answer (attend the protest, call your mom), and the stuff that could go either way doesn’t actually matter (sweet potatoes or white potatoes for dinner).
October 27, 2025 at 2:32 PM
With shadows. It just makes everything look better.
October 27, 2025 at 2:19 PM