Mint In Box Digital Games
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mintinboxgames.bsky.social
Mint In Box Digital Games
@mintinboxgames.bsky.social
A fresh indie game company based out of Edmonton Alberta Canada, We make some fast games! Working on Velocity Loop, Zero to Lightspeed! Get in the Loop!
store.steampowered.com/app/1442470/VelocityLoop_Zero_to_Lightspeed/
mintinboxdigitalgames.com/
We just finished up making some in-game ads for a collab with another awesome fellow indie devs game SCHROTT by Ivy Juice Games
Here's the results, made a flashy one and a minimal one for VL.
Looking forward to seeing the games released and go check out!

store.steampowered.com/app/2427070/...
September 19, 2025 at 7:33 PM
Hey there we are indeed doing well, thanks for the inquiry, and YES the game is indeed available to wishlist right now on the games Steam page you can find the button under the media reel.

Thank you so much for your interest as every wishlist helps us out!
store.steampowered.com/app/1442470/...
July 26, 2025 at 8:06 PM
Getting ready for an event and dug up some old screenshots of the short lived private test build we offered to steam users, so enjoy some old alpha build screenshots from Eckhearth story #1 including the rare WIN screen message.
#GetInTheLoop #gamedev #indiegame #gaming
July 24, 2025 at 10:19 PM
Just a small little update on the game as we're now testing some collisions on the tube track and doing a first pass at particles for said hits. Still missing some of the bounce back and the electrical particle that wash over the vehicle but so far so good!

#GetInTheLoop #gamedev #indiegame
May 20, 2025 at 10:28 PM
Bit of an update / progress to show on a stable dev feature that might make it into the game and makes our design job way easier we have an official track editor! Been fooling around with it, bonus points to peeps that can identify the one homage track we made here.
#GetInTheLoop #gamedev #indiegame
March 4, 2025 at 9:48 PM
We have a little teaser of a new playable loop race vehicle that we've been working on. We'll keep the vehicle and its pilots name a secret for now but despite its looks this vehicle is a solid and dependable one, oh and YES there is a cockpit inside that globe!
#gamedev #indiegame #GetInTheLoop
January 20, 2025 at 10:01 PM
Heres a little bit of a teaser since we just finished greyboxing / working on a new vehicle for the game but hhhmmm seems a bit too big to be a pilot or Loop race vehicle, perhaps its for something more plot or dare we say "story" based...
Stay tuned on development to see more and #GetInTheLoop
December 20, 2024 at 9:34 PM
Figured it's time to show off more development so here's a few new screenshots from the Extra Life stream a week back showing our continued work on Velocity Loop, some new textures and updating the look of the tube inside one of our new "old" test levels.
Get in the Loop!
#gamedev #indiegame
November 14, 2024 at 8:46 PM
Enjoy the promo poster with a little extra info about the game

Wishlist on Steam and follow our socials to see development progress!
"Get In The Loop!"
store.steampowered.com/app/1442470/...
November 4, 2024 at 8:40 PM
The team is glad to be here sharing our game to all the people in the getting to be big Bluesky!
Here's to many more showing up and Mint In Box is happy to be #1,178,456!
September 16, 2024 at 11:36 PM
Big thanks for this slick poster made up by The Games Den's VP of publicity for the testing event happening this week follow us and check out U of A Games Den for more updates leading up to the event.
September 2, 2024 at 7:58 PM
Hopping in to show off the indie game we're making and three of the big inspirations behind it!
#IndieGameDev
May 9, 2024 at 7:43 PM
With Free Comic Book Day upon us what better day than today to give a teaser on the story mode of our game, Velocity Loop, which is told through interactive comics!

Here's a sneak peek at Rism issue #1, the distraught musician finding his way into loop racing!
#FCBD #indiedev #comic #getintheloop
May 4, 2024 at 5:43 PM
Just a little something on Monday to show for the game. Nothing like going back to basics and having some testing courses with data recording to just fool around in, we're working on making Velocity Loop's controls as tight and responsive as possible!
#gamedev #indiegame #f-zerolike
March 25, 2024 at 8:49 PM