I do think a permanent ban without proper explanation or recourse is very harsh though. I think art like this is important and should be allowed to exist.
November 27, 2025 at 5:14 AM
I do think a permanent ban without proper explanation or recourse is very harsh though. I think art like this is important and should be allowed to exist.
Well, they insist the scene isn't sexual, but having a minor ride a naked adult in a horse mask definitely sounds like it could be a kink, I can see why Steam would want to protect themselves from that. It's a pity no one on the dev team had the foresight to catch that before submitting.
November 27, 2025 at 5:14 AM
Well, they insist the scene isn't sexual, but having a minor ride a naked adult in a horse mask definitely sounds like it could be a kink, I can see why Steam would want to protect themselves from that. It's a pity no one on the dev team had the foresight to catch that before submitting.
You're completely valid in wanting to complain about emails like this, but I honestly wouldn't give them the satisfaction nor time of day. By sharing the email you're unintentionally validating their actions and allowing their hate speech to reach and affect more people without consequence.
November 8, 2025 at 6:01 AM
You're completely valid in wanting to complain about emails like this, but I honestly wouldn't give them the satisfaction nor time of day. By sharing the email you're unintentionally validating their actions and allowing their hate speech to reach and affect more people without consequence.
This is before I knew anything about 3D, so the levels are just 2D sprites I probably drew in Paint and then stacked and tinted to give the illusion of 3D.
I don't remember much at all, but I do remember the physics relied on some pixel-collision algorithm I found online.
Humble beginnings!
October 28, 2025 at 12:43 PM
This is before I knew anything about 3D, so the levels are just 2D sprites I probably drew in Paint and then stacked and tinted to give the illusion of 3D.
I don't remember much at all, but I do remember the physics relied on some pixel-collision algorithm I found online.