ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
I also ported my most popular shadertoy using it:
compute.toys/view/1948
I also ported my most popular shadertoy using it:
compute.toys/view/1948
Its probably the fastest multibounce ray tracing for liquids I've made thus far.
shadertoy.com/view/w3sXzs
Its probably the fastest multibounce ray tracing for liquids I've made thus far.
shadertoy.com/view/w3sXzs
Its surprisingly performant for VR resolutions!
Its surprisingly performant for VR resolutions!
Still need to implement
@d4rkpl4y3r.bsky.social 's mip counting sorting method for improved performance.
Still need to implement
@d4rkpl4y3r.bsky.social 's mip counting sorting method for improved performance.
compute.toys/view/1807
compute.toys/view/1807
Here I show cell averages with mass > 1 with red spheres
Here I show cell averages with mass > 1 with red spheres
compute.toys/view/1782
Explanation thread👇🧵
compute.toys/view/1782
Explanation thread👇🧵
vrchat.com/home/world/w...
The world is based on Room -02- world from どんぐりのお店's BOOTH and the volumetric fog is a modification of this Shadertoy shadertoy.com/view/Wc23Rm
vrchat.com/home/world/w...
The world is based on Room -02- world from どんぐりのお店's BOOTH and the volumetric fog is a modification of this Shadertoy shadertoy.com/view/Wc23Rm
A week ago was trying to replicate the look of the lightbulb from Technology Connections video www.youtube.com/watch?v=dHsk...
I didn't get it very similar, but nonetheless it still is a very interesting result. compute.toys/view/1556
A week ago was trying to replicate the look of the lightbulb from Technology Connections video www.youtube.com/watch?v=dHsk...
I didn't get it very similar, but nonetheless it still is a very interesting result. compute.toys/view/1556