That's actually an awesome idea! It'd be an interesting challenge to try to implement dynamic dissonance like that without creating overestimulating and distracting audio for players
November 3, 2025 at 3:30 AM
That's actually an awesome idea! It'd be an interesting challenge to try to implement dynamic dissonance like that without creating overestimulating and distracting audio for players
This is a fantastic point, I'm still in demo brain so I haven't been making any of the accessibility considerations I should be making. I'd be curious to know if you have any Information Games off the top of your head that have good accessibility settings, I'd love to study them
November 2, 2025 at 9:23 PM
This is a fantastic point, I'm still in demo brain so I haven't been making any of the accessibility considerations I should be making. I'd be curious to know if you have any Information Games off the top of your head that have good accessibility settings, I'd love to study them