アニメーター /エフェクト アニメーター
ines.scheiber(a)gmail.com
Some 2D FXs I drew for The Line studio's animated trailer for Bump! Superbrawl. Always a pleasure working with director Louve Karnas !
Some 2D FXs I drew for The Line studio's animated trailer for Bump! Superbrawl. Always a pleasure working with director Louve Karnas !
Some more key animations for Dota 2: Dragon's Blood, by studio Mir
Some more key animations for Dota 2: Dragon's Blood, by studio Mir
... for all the cleap up artists who had to clean my effects.
I'm sorry.
... for all the cleap up artists who had to clean my effects.
I'm sorry.
So here we are, animating hell's fire for the mighty Slyrack.
It's been my honor working on Dota: Dragon's Blood for studio Mir, who welcomed me like family. I can't thank them enough for their patience and kindness. And for the dragons.
So here we are, animating hell's fire for the mighty Slyrack.
It's been my honor working on Dota: Dragon's Blood for studio Mir, who welcomed me like family. I can't thank them enough for their patience and kindness. And for the dragons.
Badass character animation by Charline Lemoal, although this is only the rough version I worked on. I just added some extra zip zap and smokes.
Badass character animation by Charline Lemoal, although this is only the rough version I worked on. I just added some extra zip zap and smokes.
I did FX supervision on that project but truly, most of the great FXs you can see in it were animated by Oscar Cotte (@super_biscuit
on Instagram) and Solal Girardin
so huge thanks to them!
I did FX supervision on that project but truly, most of the great FXs you can see in it were animated by Oscar Cotte (@super_biscuit
on Instagram) and Solal Girardin
so huge thanks to them!
Thanks to the amazing team at Fortiche and Riot for making a rad show 🔥
Thanks to the amazing team at Fortiche and Riot for making a rad show 🔥
Thank you M. Patrick Stannard for being an awesome director!
Thank you M. Patrick Stannard for being an awesome director!
達富さんありがとうございます!
And thanks to Vincent Chansard for his help on this crazy fight scene.
達富さんありがとうございます!
And thanks to Vincent Chansard for his help on this crazy fight scene.
Animated on Blender for "I Lost My Body"
Animated on Blender for "I Lost My Body"
Animated a lot of hands and FXs for this, all on Blender... but these are all 2D/hand drawn animations.
Animated a lot of hands and FXs for this, all on Blender... but these are all 2D/hand drawn animations.
FX I animated for @suncreatures, for Travel Oregon: youtube.com/watch?v=KIC-...
Amazing team, loved working there ! (despite the -very- cold winter in Denmark... brrrr)
FX I animated for @suncreatures, for Travel Oregon: youtube.com/watch?v=KIC-...
Amazing team, loved working there ! (despite the -very- cold winter in Denmark... brrrr)
I say layout, but I only did Background lineart, not animation! I was given the animator's ichigen (key animation) when the BG was a bit complex and needed solid construction before giving it to color artists. I'm a "support" artist of sorts!
I say layout, but I only did Background lineart, not animation! I was given the animator's ichigen (key animation) when the BG was a bit complex and needed solid construction before giving it to color artists. I'm a "support" artist of sorts!
These are the layouts I had the chance to do for FLCL2:Progressive,
thanks to Yapiko's BG Team for the amazing team effort, and thanks to Signal MD for their trust !
and... 🔥Welcome to Roller Coaster Hell🔥
These are the layouts I had the chance to do for FLCL2:Progressive,
thanks to Yapiko's BG Team for the amazing team effort, and thanks to Signal MD for their trust !
and... 🔥Welcome to Roller Coaster Hell🔥
Character animation by Duncan Gist, Character clean up by Giacomo Autili (who also cleaned everything in this shot after I was done with the FX animation) !
Character animation by Duncan Gist, Character clean up by Giacomo Autili (who also cleaned everything in this shot after I was done with the FX animation) !