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matthiascode.bsky.social
matthias_code
@matthiascode.bsky.social
FOLLOWS YOU. Freelance Senior iOS Engineer 🍏. Form. Chrono24, OetkerDigital, IBM. Making iOS Videos! Also Unity, VR, XR. Not on the 30u30 list, opinions are my own
https://linktr.ee/matthias_code
Recently in #MobileDev: I held a Flutter-Workshop in Switzerland! Really cool to see people learn and come up with neat app-ideas
#FlutterDev
November 4, 2025 at 7:43 PM
The Great Labelling Begins
October 30, 2025 at 9:44 AM
I think I have discovered a new character-archetype: The small green person who will mess you up (possibly goblin-coded)
October 2, 2025 at 8:06 PM
Thanks for the lovely AppleWatch/Flutter Tutorial @abausg.bsky.social!
September 25, 2025 at 9:43 AM
Thanks for the lovely #FlutterCon-talk on BuildContexts @3ettilina.bsky.social!
September 24, 2025 at 12:03 PM
I‘m at #FlutterCon the next 3 days (and the adjoining #DroidCon), come say hi! :)
September 24, 2025 at 7:36 AM
Anybody else experience this effect, when looking at strong LED lights and moving your eyes quickly left-to-right, that red and green separate sideways?

Is there a name for this thing? Did I possibly blue/red-shift my perception here or what
September 16, 2025 at 9:40 AM
My balcony-garden is producing a wonderful harvest this year <3
September 3, 2025 at 4:14 PM
What I find fascinating about ModernMilitaryShooters like #Battlefield6 is the argument of "It is REALISTIC", which is apparently good, yet at the same requires additional mechanics to make it un-realistics, by virtue of being a game to begin with
August 27, 2025 at 1:57 PM
This shockingly places Heat (often named a Heist-Film) in the Robbery-Category.

But, consider:
- Mildly specialized crew
- Thefts are done at gunpoint

If somebody threatens to shoot you & takes your wallet they did not "heist" you, they robbed you!
August 8, 2025 at 11:03 AM
Here is my attempt to broadly categorize movies about theft into being more of a Heist, a Robbery, or a Caper.

This depends on the amount of violence used, how specialized the crew is, and what is actually stolen.

(open to feedback & discussion :)
August 8, 2025 at 11:03 AM
Hey remember when a regular website didn't immediately bombard you with 27 calls to action
August 7, 2025 at 11:53 AM
In Toronto, watching our first baseball match ever, the only rules we know we reverse-engineered from movies, wish us luck
August 1, 2025 at 10:48 PM
Does Shy Ronnie 2 count?
July 28, 2025 at 9:08 AM
Drama-Youtube is having an aneurism over this topic
July 27, 2025 at 12:14 AM
I love that design so much! Now I want this as an official scratch-off version
July 22, 2025 at 3:48 PM
Oh this is good, why didn't I think of that #iOSDev
July 19, 2025 at 7:15 PM
Fellow #iOSDev's, help!

Is there a system similar to Unreal Blueprints for iOS that you feed code into, and it shows how classes call each other?

Also, is there a name for these types of diagrams?
July 16, 2025 at 7:48 PM
Oh My Git by @bleeptrack.de & @blinry.org is so cool, I wish I had a game like that when I was learning Git! blinry.itch.io/oh-my-git
July 16, 2025 at 6:40 PM
Got my fruit, ready to enjoy some heavy rain <3
July 16, 2025 at 1:20 PM
Just remembered this interview-question I got in 2016 - "Why don't you use depdency injection here, instead of getting the singleton?"

Realized only later that cannot actually work, as you cannot do injection in an Unity C# instantiation!🙄
July 9, 2025 at 11:38 AM
Yes this is the exact result I was expecting looking for the movie Ghost Dog
July 1, 2025 at 10:42 AM
Found a spot where good kerning actually makes sth worse. i.e. it is supposed to be monospaced, but isn't, like the uneven spacing in F.E.A.R in Steam
June 27, 2025 at 1:44 PM
Today in #iOSDev: I just invented the ?! modifier
June 24, 2025 at 12:39 PM
I am like 90% sure at this point Youtube just has an LLM suggest you search-terms, a lot of which do not actually exist.

There is no live-recording of Wolfmother playing Caroline! What is even the point of suggesting this then
June 20, 2025 at 8:39 AM