Retinal computations and circuits.
We propose that sweep coding in layer 5a may be related to texture decoding.
The longer integration time makes it possible to combine current sensory inputs with modulatory signals — possibly motor-related — from higher order POm.
We propose that sweep coding in layer 5a may be related to texture decoding.
The longer integration time makes it possible to combine current sensory inputs with modulatory signals — possibly motor-related — from higher order POm.
So where do sweeps come from?
In layer 5a, we found that sweep-tuned neurons integrate stick inputs from VPM and POm over longer timescales.
So where do sweeps come from?
In layer 5a, we found that sweep-tuned neurons integrate stick inputs from VPM and POm over longer timescales.
Recordings in VPM and POm showed that both thalamic nuclei primarily encode sticks.
POm adds some diversity, but sweep tuning is not clearly present.
Recordings in VPM and POm showed that both thalamic nuclei primarily encode sticks.
POm adds some diversity, but sweep tuning is not clearly present.
Sticks dominated in layer 4 and 3.
Sweeps were found in layers 5a and 5b.
But can these features be inherited from the thalamus?
Sticks dominated in layer 4 and 3.
Sweeps were found in layers 5a and 5b.
But can these features be inherited from the thalamus?
We identified two distinct types of responses in the cortex:
🔴 Sticks — brief, fast, single-whisker deflections
⚫ Sweeps — broad, multi-whisker movements with large angular changes
These were tuned to perpendicular axes in the feature space.
We identified two distinct types of responses in the cortex:
🔴 Sticks — brief, fast, single-whisker deflections
⚫ Sweeps — broad, multi-whisker movements with large angular changes
These were tuned to perpendicular axes in the feature space.
We confirmed this with an independent sparse noise stimulus — random single-whisker deflections — and separated the two functional populations.
We confirmed this with an independent sparse noise stimulus — random single-whisker deflections — and separated the two functional populations.
But cells were not uniformly selective across this space.
They tended to cluster around two specific feature angles — suggesting a subspace tuning.
But cells were not uniformly selective across this space.
They tended to cluster around two specific feature angles — suggesting a subspace tuning.
We found that the whisker movements that elicited the strongest responses belonged to a low dimensional feature space.
We could project each cell’s preferred stimulus into this space: the closer to the edge, the more selective.
We found that the whisker movements that elicited the strongest responses belonged to a low dimensional feature space.
We could project each cell’s preferred stimulus into this space: the closer to the edge, the more selective.
Velocity came out on top, as seen in rats (Harrell et al. 2020), and contrary to stick-slip models where velocity and acceleration are encoded equally.
Velocity came out on top, as seen in rats (Harrell et al. 2020), and contrary to stick-slip models where velocity and acceleration are encoded equally.
We designed Gaussian white noise stimuli — optimized to test position, velocity, acceleration — to find which parameter was best encoded by neurons.
We designed Gaussian white noise stimuli — optimized to test position, velocity, acceleration — to find which parameter was best encoded by neurons.
We used a unique setup: 24 whiskers deflected with micrometer precision and millisecond timing.
This allowed us to deliver naturalistic, reproducible input across the full whisker pad, while recording neurons multiple in the barrel cortex.
We used a unique setup: 24 whiskers deflected with micrometer precision and millisecond timing.
This allowed us to deliver naturalistic, reproducible input across the full whisker pad, while recording neurons multiple in the barrel cortex.
We propose that sweep coding in layer 5a may be related to texture decoding.
The longer integration time makes it possible to combine current sensory inputs with modulatory signals — possibly motor-related — from POm.
We propose that sweep coding in layer 5a may be related to texture decoding.
The longer integration time makes it possible to combine current sensory inputs with modulatory signals — possibly motor-related — from POm.
So where do sweeps come from?
In layer 5a, we found that sweep-tuned neurons integrate stick inputs from VPM and POm over longer timescales — and are probably modulated by POm.
So where do sweeps come from?
In layer 5a, we found that sweep-tuned neurons integrate stick inputs from VPM and POm over longer timescales — and are probably modulated by POm.
Recordings in VPM and POm showed that both thalamic nuclei primarily encode sticks.
POm adds some diversity, but sweep tuning is not clearly present.
Recordings in VPM and POm showed that both thalamic nuclei primarily encode sticks.
POm adds some diversity, but sweep tuning is not clearly present.
Sticks dominated in layer 4 and 3.
Sweeps were found in layers 5a and 5b.
But can these features be inherited from the thalamus?
Sticks dominated in layer 4 and 3.
Sweeps were found in layers 5a and 5b.
But can these features be inherited from the thalamus?
We identified two distinct types of responses in cortex:
🔴 Sticks — brief, fast, single-whisker deflections
⚫ Sweeps — broad, multi-whisker movements with large angular changes
These were tuned to perpendicular axes in the feature space.
We identified two distinct types of responses in cortex:
🔴 Sticks — brief, fast, single-whisker deflections
⚫ Sweeps — broad, multi-whisker movements with large angular changes
These were tuned to perpendicular axes in the feature space.
We confirmed this with an independent sparse noise stimulus — random single-whisker deflections — and separated the two functional populations.
We confirmed this with an independent sparse noise stimulus — random single-whisker deflections — and separated the two functional populations.
But cells were not uniformly selective across this space.
They tended to cluster around two specific feature angles — suggesting subspace angle tuning.
But cells were not uniformly selective across this space.
They tended to cluster around two specific feature angles — suggesting subspace angle tuning.
We found that the whisker movements that elicited the strongest responses belonged to a low dimensional feature space.
We could project each cell’s preferred stimulus into this space: the closer to the edge, the more selective.
We found that the whisker movements that elicited the strongest responses belonged to a low dimensional feature space.
We could project each cell’s preferred stimulus into this space: the closer to the edge, the more selective.
Velocity came out on top, as seen in rats (Harrell et al. 2020), and contrary to stick-slip models where velocity and acceleration are encoded equally.
Velocity came out on top, as seen in rats (Harrell et al. 2020), and contrary to stick-slip models where velocity and acceleration are encoded equally.
We designed and tested optimized kinematic stimulus spaces — position, velocity, acceleration — to find which parameter was best encoded by neurons.
We designed and tested optimized kinematic stimulus spaces — position, velocity, acceleration — to find which parameter was best encoded by neurons.
We used a unique setup: 24 whiskers deflected with micrometer precision and millisecond timing.
This allowed us to deliver naturalistic, reproducible input across the full whisker pad.
We used a unique setup: 24 whiskers deflected with micrometer precision and millisecond timing.
This allowed us to deliver naturalistic, reproducible input across the full whisker pad.
We analyzed spectral data from real-world environments to determine the M*/S* ratio mice experience throughout the day.
Surprisingly, it remains remarkably constant at ~9.8.
We analyzed spectral data from real-world environments to determine the M*/S* ratio mice experience throughout the day.
Surprisingly, it remains remarkably constant at ~9.8.
We repeated this with full-field illumination chirps and found the same M*/S* ratio requirement for balanced responses.
We repeated this with full-field illumination chirps and found the same M*/S* ratio requirement for balanced responses.
At low S*, 78% of UV Receptive Fields (STA) were lost and chirp responses disappeared.
Only at M*/S* ≈ 20 (S*=5x10^2 isomerisations/second.cone) we recover reliable responses to both colors.
At this ratio, both firing rates & detected receptive fields were also balanced for UV and green.
At low S*, 78% of UV Receptive Fields (STA) were lost and chirp responses disappeared.
Only at M*/S* ≈ 20 (S*=5x10^2 isomerisations/second.cone) we recover reliable responses to both colors.
At this ratio, both firing rates & detected receptive fields were also balanced for UV and green.