Mathijs Demaeght
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mathijsdemaeght.bsky.social
Mathijs Demaeght
@mathijsdemaeght.bsky.social
Co-founder & Chief of Design @ Pok Pok
TIME 100 Most Influential Companies 2025, Apple Design Award, App Store Award and Kidscreen Award.

VAF/Game Fund committee member.

Dad of two.
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Have used Affinity for the past 6 years and still amazed by its performance.

We started editing in DaVinci because it was included with our camera, but it’s what I’d recommend nonetheless!
November 17, 2025 at 7:40 AM
Played it on holiday, fun and gorgeous to look at!
December 14, 2024 at 7:29 AM
I agree. I think sprints are good at the end of a cycle where most details are known (when sprint =/= crunch ofc), after that it’s easy to then fall into the trap of doing sprint after sprint.

Yes, creativity is in distractions, and in boredom most of all. It needs space!
December 12, 2024 at 8:16 AM
I mean, vacuuming ghouls instead of Boo’s ain’t that far fetched.
December 12, 2024 at 8:10 AM
Not entirely related, but something I absolutely hate on a personal level during all these phases is…*SPRINTS*

A game is a marathon, and all we do is sprint.

Schools need to teach how to walk, sit on a bench and observe, going back the other way because you took a wrong turn, …it’s never lineair.
December 12, 2024 at 8:00 AM
Congrats!
December 11, 2024 at 5:59 PM
Looking forward to it! It's been exciting seeing your work grow over these past years.
December 11, 2024 at 10:00 AM
Congrats! You did so well!
December 11, 2024 at 9:27 AM
My kids came home with skibidi sigma the other day -_-
December 10, 2024 at 8:15 AM
Nope, Snickers of Twix ✌🏼
December 8, 2024 at 9:00 PM
?
December 8, 2024 at 5:51 AM
Charming
December 6, 2024 at 8:31 PM
Thank you 🧡
December 6, 2024 at 3:47 PM
I replace ash trees with summer oak, stone oak and alder trees which I grow as backups.
December 6, 2024 at 8:31 AM