Norbert Landsteiner
masswerk.at
Norbert Landsteiner
@masswerk.at
Mostly retro and vintage computing content, I guess.
www.masswerk.at
"Death Race 2000" was the title of the 1975 film, the 1976 arcade game "Death Race" was named after…
(I guess, mixing them up 7 years later may be a pardonable lapse.)
November 28, 2025 at 5:56 AM
Hum, sehen wir jetzt nicht alle so aus? Muss das nächste LLM fragen…
November 27, 2025 at 8:26 PM
answer the next heresy, before it actually arises. This is radically opposed to educating a workforce to be ready in five years for a business logic, which can be recognized now as arising out of market pressures. Or, in other words, being two steps behind.
2/2
November 27, 2025 at 11:40 AM
Also: "For too long, these colleges have clung to the notion of being uniquely “noble”, insulated from market pressures and buffered by government funding and external endowments."

Just a quick reminder, the university (la Sorbonne) was founded in order to be one step ahead, to be ready to…
1/2
November 27, 2025 at 11:40 AM
Well, I think, they have demonstrated adequately that they are not that good at defining problems, or even knowing what this may be about… but they do have a hammer…
November 27, 2025 at 11:30 AM
Are they seriously expecting the entire OCaml project to turn into an institution for validating their "PoC" over the next several years?

Apparently, "because I can, or rather, because this thing makes me can"… which seems to be a significant trait of the various LLM associated communities…
November 27, 2025 at 10:10 AM
What I do not get (above other things), they (the contributor) seem to be aware of the potential cost of integrating this, they have done this (according to their own words) to multiple projects, to the same result. Nevertheless, because "scientific experiment" and "PoC"…
November 27, 2025 at 10:10 AM
To be fair, I'm not so sure if "AI" qualifies as tech.
(May be closer to an alchemical mindset of similarities and language realism.)
November 24, 2025 at 11:23 AM
The worst of it: the comments were all like this was a concise and factual narrative. Some pointed out obvious holes and factual errors, but were still addressing some fictional editorial staff supposedly behind this. – Just, how?

This isn't going to end well.
November 23, 2025 at 1:31 PM
The funny thing being, Zork, as emerging from MIT, has been always open source. It's just the Infocom implementation and their packaging of the original program as two separate games (Zork I & II).
I'm not saying that this is nothing, but…
November 21, 2025 at 11:29 AM
Oh, and 12h input doesn't make any difference, output is in 12h-format anyway. (But don't expect the program to know of a.m. or p.m.)
November 20, 2025 at 6:44 PM
The program is in German, but should be easy to understand and operate, as long as you know how to input a 24h time stamp. Speech output is in German, as well (and I can imagine some trouble at the kitchen table, while this was recorded. 😉)

Online emulation direct link: masswerk.at/pet/?prg=spr...
November 20, 2025 at 6:38 PM
BTW, this wasn't an oversight or a bug: at one point, I intentionally corrected it to behave like it did. But, as it turns out, I didn't like it and found that induced silence rather irritating. Objectively this correction wasn't for the better.
Well, sometimes you're smart and sometimes not.
November 20, 2025 at 7:44 AM
Now, for our game, we just have to figure out, what keyboard is used, for which we peek into the ROM, in order to know which combinations we'll have to check for each of the keys in use.

And this is what our kbd scanning routine looks like:
November 19, 2025 at 4:55 PM
In principle, all we need to do it bare metal, i.e., what physical keyboards there are and what the respective matrices are, can be found here (also, how the ROM scans the keyboard matrix):

www.masswerk.at/nowgobang/20...
(Now Go Bang!) PET Keys — Series 2001 Edition
A closer inspection of the keyboard(s) of the Commodore PET 2001.
www.masswerk.at
November 19, 2025 at 4:55 PM