Shy Red Squirrel, if found, give beer!
Makes fluffy VR avatars and writes heretical software.
🌰 VR Avatar Bases: https://squirrelbite.com
🌰 STF - 3D file-format for gamedev: https://docs.stfform.at
🌰 Code: https://github.com/emperorofmars
I'll end up creating an issue if nobody can figure out if I'm doing something wrong.
I'll end up creating an issue if nobody can figure out if I'm doing something wrong.
Unity: Thry's VRAM evaluator github.com/Thryrallo/VR...
Godot: VRAM Debugger
I assume Godot is storing blendshape values for every vertex, even if that vertex isn't part of the blendshape.
Is that correct, or is it possible that I misconfigured something?
[3/3]
Unity: Thry's VRAM evaluator github.com/Thryrallo/VR...
Godot: VRAM Debugger
I assume Godot is storing blendshape values for every vertex, even if that vertex isn't part of the blendshape.
Is that correct, or is it possible that I misconfigured something?
[3/3]
The model has 237 blendshapes, including a big set of lipsync shapes, which affect only a small part of the mesh.
Find the model variants I used here: nextcloud.squirrelbite.com/index.php/s/...
[2/3]
The model has 237 blendshapes, including a big set of lipsync shapes, which affect only a small part of the mesh.
Find the model variants I used here: nextcloud.squirrelbite.com/index.php/s/...
[2/3]
GLTF is for runtime loading and it will work for asset streaming. You may want to look into that.
STF is for getting 3D assets from DCCs into game-engine projects and vice versa.
2/2
GLTF is for runtime loading and it will work for asset streaming. You may want to look into that.
STF is for getting 3D assets from DCCs into game-engine projects and vice versa.
2/2
I fear STF will not work for streaming mesh data either, as it is a binary format.
There are different use-cases that require different kinds of 3D formats.
1/2
I fear STF will not work for streaming mesh data either, as it is a binary format.
There are different use-cases that require different kinds of 3D formats.
1/2
See feedback.vrchat.com/avatar-30/p/...
Made a small script which creates an estimated workaround with constraints: github.com/emperorofmar...
See feedback.vrchat.com/avatar-30/p/...
Made a small script which creates an estimated workaround with constraints: github.com/emperorofmar...