Mark
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markandrade.com
Mark
@markandrade.com
Unfiltered deliberate imperfection.

He/Him. Ally. 🤘🏽

#gamedev #indie #photography #art

https://markandrade.com
https://retrostalgic.com
Made a ton of progress on the #gamedev IDE. You can see some UI inspiration from Xcode, Game Maker, and Director. So much fun to build and test in the same editor quickly!

https://markandrade.com
December 17, 2025 at 3:55 AM
Busy day... Working on adding scene shader support, optimizing puzzle performance #gamedev, and as usual, my Friday digital cleanup and organization.

https://markandrade.com
December 12, 2025 at 6:36 PM
Playing with Z Image Turbo before I start coding today. #ai #image

https://markandrade.com
December 11, 2025 at 7:42 PM
This is a public service announcement. Don't drink tequila and start coding a "I wonder if this is a good idea" project because this is what I ended up with two days later! I'm now obsessed with it. #gamedev #ide

https://markandrade.com
December 11, 2025 at 2:42 AM
Added a new section to site called 'Now' It's just me posting about what I'm doing at the moment. #now #journal #gamedev

https://markandrade.com
December 11, 2025 at 1:34 AM
#TIL To get LittleJS to work on KaiOS 3, LittleJS doesn't use the "offscreen" part of OffscreenCanvas, so a regular canvas works as a drop-in replacement. This polyfill (follow the link) just returns a regular element instead. #gamedev #littlejs

https://markandrade.com</canvas>
December 5, 2025 at 9:33 PM
Oh cool! LIttleJS has a way to grab a video of gameplay! Way better than the tool I wrote to. Luv it! #gamedev #littlejs
December 5, 2025 at 7:13 PM
Starting to get the feel for LittleJSGameEngine It doesn't look like much but I'm now able to store sprite shapes in code. Going full retro. #gamedev #littlejs

https://markandrade.com
December 5, 2025 at 6:34 PM
This morning I'm updating the journal app and it's static export to display the social media links, if there are any. I have a better idea for the home page and this Now page to but that will be something I do tonight or tomorrow. Oh shit...messed up that last one...

https://markandrade.com/home
December 5, 2025 at 6:03 PM
I just started using LittleJS this week. It took too long for me to figure out how to use a custom bitmap font. This example works. #littleJS #gamedev

https://markandrade.com
December 3, 2025 at 6:04 PM
This morning I'm updating the journal app and it's static export to display the social media links, if there are any. I have a better idea for the home page and this Now page to but that will be something I do tonight or tomorrow. Oh shit...messed up that last one...

https://markandrade.com/home
November 24, 2025 at 6:38 PM
This is an older post. Testing to see if will post to socials and update the static page ui on export. Please ignore.

https://markandrade.com
November 24, 2025 at 5:42 PM
Fourth and possible last test of my app posting to three different social media accounts. Checking for post urls and I gotta make these images look better. #anitgravity #testing

https://markandrade.com/home
November 24, 2025 at 5:46 AM
Third test of my app posting to three different social media accounts. Checking for post url and I gotta make these images look better. #anitgravity #testing

https://markandrade.com/home
November 24, 2025 at 5:38 AM
Second test of my app posting to three different social media accounts. Checking for post url. #anitgravity #testing

https://markandrade.com/home
November 24, 2025 at 5:30 AM
This is a test of my app posting to three different social media accounts. #anitgravity #testing

https://markandrade.com/home
November 24, 2025 at 5:17 AM
Applying changes day by day, I'm working on my personal journal/export to web app. (You can tell what inspired the UI ;) Today it's about exporting only changed or updated data, adding ftp support, and adding a few more older posts. Testing out #antigravity for help in applying these changes. 🤞🏽
November 23, 2025 at 7:40 PM
Trying to make a web app or otherwise, simple and intuitive as possible to use, is extremely difficult. #gamedev #ui #fullstack
October 26, 2025 at 4:55 PM
I’m giving up on Kirby CMS. It’s great but it’s too much for me. So what does one do now? Roll your own of course! Haha! no seriously. Almost done. It’s a good break from #gamedev
October 23, 2025 at 10:52 PM
Tired of writing code today. Playing with Draw Things to make some spooky images instead.
October 22, 2025 at 12:32 AM
Progress Log – 25.10.21
Now What?
open.substack.com
October 21, 2025 at 9:36 PM
MAJE 25-10-11
This fourth version of the software is so much fun.
open.substack.com
October 11, 2025 at 6:41 PM
Well, my last entry only posted to two of the services I have set up in postiz. My plugin broke again and I have no idea why. It now won't post to Bluesky as well as Facebook pages. sigh.
October 4, 2025 at 6:08 PM
#til This is how I get a list of tags In a blueprint yaml file for my pages, notes, til, etc...tags:
label: Tags
help: Select tags from menu or enter a new tag
type: tags
min: 0
max: 2
options: query
query: site.index.pluck("tags", ",", true)
October 3, 2025 at 4:41 PM
dis text not cat
September 14, 2025 at 11:49 PM