Supper Mario Broth
mariobrothblog.bsky.social
Supper Mario Broth
@mariobrothblog.bsky.social
Additional obscure Mario content for http://suppermariobroth.com.
Now on Patreon: https://www.patreon.com/suppermariobroth
In Super Mario RPG, refusing to give the Baby Yoshi cookies after talking to him in the middle of a jump will cause Yoshi to completely freeze. His only motion will be sliding silently along the ground.
November 10, 2025 at 7:17 PM
It is possible to break the Frog Flap microgame in WarioWare simply by being too skillful. Red platforms speed up the frog, blue ones slow it down. By skipping red platforms and landing on the blue ones, the frog will eventually start flying and never come back down.
November 9, 2025 at 6:15 PM
In Super Mario Galaxy 2, the Wigglers on the Tall Trunk Galaxy slide are special slide-only Wigglers that literally cannot exist outside of it. If one of them is allowed to make it all the way up the slide, he will lose his head and become a singularity.
November 8, 2025 at 8:03 PM
In Super Mario Sunshine, there is a small plant in Gelato Beach that raises a staircase when sprayed with water. In the files, an unused, presumably corrupt animation for it exists that shows it slowly stretching in an unsettling manner.
November 7, 2025 at 6:19 PM
In Mario & Luigi: Bowser's Inside Story, the characters are deathly allergic to wearing inappropriate clothing. If Mario and Luigi are made to wear Bowser's clothes or vice versa, all their stats drop to 0. It is unknown if this is merely a code quirk or an intentional failsafe.
November 6, 2025 at 5:37 PM
In Super Mario Bros. Wonder, the Floating High Jump badge is called "Luigi" internally. This means the playable Luigi has to have a different name - "PlayerLuigi". Whenever Luigi wears the badge, it is actually PlayerLuigi wearing Luigi.
November 5, 2025 at 5:41 PM
The programmers of the Donkey Kong arcade left a message in the code to hackers mockingly congratulating them and offering to teach them as a joke. A group of bootleggers actually took this seriously and contacted the company asking for help pirating their own game.
November 4, 2025 at 6:49 PM
The Bowser in the Sky skybox from Super Mario 64 is well-known for its ominous appearance. However, it is actually made by combining real sky photos from texture libraries and then color-shifting them. Restoring the image from the original files shows it to be rather serene.
November 3, 2025 at 7:31 PM
In Super Mario Galaxy 2, the cutscenes on Starship Mario are controlled by a giant floating L in a special cutscene dimension.
November 2, 2025 at 3:49 PM
In Luigi's Mansion 2 HD, there is a cutscene where a Toad's face textures are shifted upward briefly. While he is facing away from the camera during this, looking at him from the front reveals he has two mouths and no eyes.
November 1, 2025 at 4:54 PM
In Super Mario Odyssey, there is a single Luigi who is somehow too much for the Nintendo Switch to handle. Bringing the camera close to this 8-bit Luigi in Metro Kingdom at night will cause the game to stutter and slow down to 5 FPS. This is the only Luigi who has this effect.
October 31, 2025 at 2:26 PM
In Mario & Luigi: Brothership, one of the lines a character says about Dorrie is a warning to not be its lunch. This is a reference to an infamous sign from Super Mario 64 warning of the same fate, which spawned urban legends that it would be possible to be eaten by Dorrie.
October 30, 2025 at 4:45 PM
Mario & Luigi: Partners in Time contains an unused enemy called the Scoot Bloop, a Blooper whimsically wearing shoes. It has two attacks: a regular one and a "do nothing forever" attack where it just freezes in place and refuses to end its turn, trapping the player indefinitely.
October 29, 2025 at 6:46 PM
Illustration from a 2023 patent granted to Snap Inc., the developers of Snapchat, showcasing an augmented reality effect that renders a dancing Mario over a user's video.
October 28, 2025 at 2:57 PM
In Mario Kart: Double Dash, heavy racers are objectively better when racing against the player. While it may seem random which CPUs are the best in any given race, on the highest difficulties, the top team is actually guaranteed to contain one of the five heavy characters.
October 27, 2025 at 4:57 PM
Thank you very much for mentioning me! I have made many posts about this game in the past. My favorite is this extremely ominous promotional photo of it found in a Japanese newspaper in 1986! I hope this can be of interest!
October 27, 2025 at 12:45 PM
In a 1996 interview about Super Mario 64, Shigeru Miyamoto said he really wanted to make Mario throw MIPS the Rabbit by his ears, and would have done it if the team had just one more month.
October 26, 2025 at 3:05 PM
Experimental post: Mode 7? What About Modes 1-6?
Some games on the SNES, such as Super Mario Kart, boasted "Mode 7" technology. However, this raises the question of what happened to the previous modes. This post explains them and gives examples of their usage in Mario games.
October 25, 2025 at 3:32 PM
Piranha Plants in Paper Mario: The Thousand-Year Door are the sleepiest creatures in the game, with some of their subtypes being up to 110% sleepy. This may be a reference to the famously sleepy Piranha Plants from Super Mario 64.
October 24, 2025 at 4:44 PM
Super Mario Galaxy contains a variety of placeholder text. The placeholder for the screen when Mario returns to the Comet Observatory is particularly humorous, appearing to explain the Spin ability while repeatedly getting interrupted. Below is a mock-up of it displayed in-game.
October 23, 2025 at 5:03 PM
Using a specific setup in Super Mario Maker 2, it is possible to create a "Negative Space Koopa Troopa". It will not only be invisible, but make objects behind it invisible as well, appearing as a walking hole in reality.
October 22, 2025 at 3:57 PM
In Super Mario 3D Land, the welcome screen that is displayed when starting the game for the first time appears to be much less enthusiastic about the game in the European version compared to the US version.
October 21, 2025 at 3:45 PM
"Fresh", sealed copies of Super Mario RPG actually have a unique title screen. This screen is lost permanently on that cartridge after playing and saving just once, and can not be restored without tinkering with the cartridge or waiting decades for the save battery to run out.
October 20, 2025 at 4:53 PM
A glitch may occur in Super Mario Galaxy when played on a Nintendo Switch 2 whereby Mario will get stuck in freefall in the tunnel in Gateway Galaxy. The usual failsafe that would kill Mario for falling too long does not activate here, so Mario will tumble forever and never die.
October 18, 2025 at 5:06 PM
Early concept art for the Super Mario Bros. Super Show suggesting the cartoon was planned to have animated public service announcements. While Captain Lou Albano did a similar PSA wearing a Mario hat ("if you do drugs, you go to Hell before you die"), that one was live-action.
October 17, 2025 at 2:00 PM