Martin Annander
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mannander.bsky.social
Martin Annander
@mannander.bsky.social
Freelance systemic design specialist. Opinions are the brainslug's.

Blog: https://playtank.io/
Roblox is a whole platform, not a "game" in any traditional sense. But I work with games, I know how these systems work, and the reason I play with them on occasion is because I want to understand how it works. That's better than blocking it entirely, in my opinion. (No robux for my kids though...)
October 26, 2025 at 7:36 PM
My kids have so much fun with Roblox and in more accessible ways than "real" gaming. One game I played with them made me realise how much the direct interaction reminded me of Ultima VI+-style world simulation. The future will be in good hands!
October 26, 2025 at 7:00 PM
Never even thought of that. My condolances.
August 5, 2025 at 6:26 PM
I laughed out loud when it happened, since it wasn't designed at all, just a consequence of the systems doing what they were supposed to. A friend of mine called the proto "Everyone else is Jason Bourne." :D
August 1, 2025 at 8:39 AM
Hmm. This is supposed to be a .gif...
August 1, 2025 at 8:35 AM
Anyway. Great post!
August 1, 2025 at 8:33 AM
The AI follows a simple rule. If they spot the player the want to attack. If they want to attack and have no weapon, they go to the nearest room with a weapon and grab the nearest weapon. It just happened to be the one I was holding...

Unintended silly systemic stuff.
August 1, 2025 at 8:32 AM
Love this: "AI feels smartest when it handles a situation gracefully that hardly ever comes up. Without that, no amount of clever behaviour will get you there."

Reminded me of this silliness that happened in a prototype this spring:
August 1, 2025 at 8:32 AM
I was described as a "social introvert." Had to hear it to understand how accurate it was.
July 31, 2025 at 7:36 PM