Co-Founder of obleak.games
I like weird shit and rabbit holes.
The main thing I find hard to like it the lack of conflict that you also mention... overly positivistic. But that also applies mainly to narrative heavy games - nothing against a good Dorfromantik-style game with its boardgame vibe and appealing visuals.
The main thing I find hard to like it the lack of conflict that you also mention... overly positivistic. But that also applies mainly to narrative heavy games - nothing against a good Dorfromantik-style game with its boardgame vibe and appealing visuals.
Launches mid 2026 on PC.
store.steampowered.com/app/3810240/...
Launches mid 2026 on PC.
store.steampowered.com/app/3810240/...
It's a commentary on our current political landscape + consumerism.
store.steampowered.com/app/3810240/...
First Demo on itch
obleakgames.itch.io/in-full-bloom
It's a commentary on our current political landscape + consumerism.
store.steampowered.com/app/3810240/...
First Demo on itch
obleakgames.itch.io/in-full-bloom
Also imagine the world building. In her experiment she added four suns, so everyone would live in constant daytime.
There are some snippets of the life on those plots.
"Every ten years we go on holidays, where we spend 72 US Dollars."
"Every 70 years we get a new pair of jeans."
...
Also imagine the world building. In her experiment she added four suns, so everyone would live in constant daytime.
There are some snippets of the life on those plots.
"Every ten years we go on holidays, where we spend 72 US Dollars."
"Every 70 years we get a new pair of jeans."
...