Mace
macesmiscmuses.bsky.social
Mace
@macesmiscmuses.bsky.social
ADHD go brrr. Not really sure what to say, I like games, coding, 3D modeling, cooking and the list goes on a bit due to the ever shifting focus. I also study computer science.
They/Them
I need to fix the n-gon on the spiky eye, am deciding between making inner eye also spiky before doin fix. And need to figure out a way to make the arm gear topology not be awful too
July 17, 2025 at 11:14 PM
@arnethederp.bsky.social got me into cyber sleuth so I've been doin a hagurumon model cuz it was the starter I picked. For some reason, the whole "Circle connected to another circle via rectangle" thing really messes me up so I'll still fiddle with it later
July 17, 2025 at 11:11 PM
speen
June 6, 2025 at 4:09 PM
Attempting to model the mark in, LP version. This makes topology messy, blegh
May 27, 2025 at 6:17 PM
On a side note this was the image I used as a ref the most, and the more I look at it the more cursed it feels, ,mostly cuz of the back
May 18, 2025 at 4:34 PM
Quick-ish megaton hammer I've been doing, gonna mess with it more cuz I'm a bit eh on the top + back. And also need to sculpt in that mark it has on the hilt, before then going back to texturing...
May 18, 2025 at 4:33 PM
I've randomly remembered bout this drawing from last year. I should draw again sometime, it's fun, even if I'm not good at it. And lots of long sessions hurting my arm...
May 12, 2025 at 2:03 AM
I had a walk
April 17, 2025 at 9:55 PM
I haven't been able to focus on modeling much so here's some sweets instead. One day I'll manage to close these off properly...
April 13, 2025 at 7:34 PM
Time for the occasional random photo since I don't post on instagram anymore
February 7, 2025 at 8:06 PM
Since I haven't posted anything in a bit here's another draft. Been a bit frustrated with lack of improvement so haven't worked on this much, I need to go back to the "just grab some music and mess around with cubes until it works" vibe
February 7, 2025 at 5:03 PM
I haven't posted anything in a bit so here's a really rough draft of a torchic in a hat. I've modeled mostly weapons so far so facial details are something I'm still figuring out
January 21, 2025 at 2:55 PM
Another baby put in printer, this time I remembered to set the torso decorarion to visible. The mace pommel breaks off with the supports, need to figure how to stop that in the future
December 30, 2024 at 4:00 AM
I have sent the baby to the 3D printer
December 30, 2024 at 2:32 AM
I forgot to post the earlier wips before, but I've been modeling a lil' tink
December 27, 2024 at 12:33 AM
Been a while since I last made cookies
December 19, 2024 at 6:50 PM
I'unno why but I felt like modeling a chocolate bar
November 29, 2024 at 5:15 PM
Lengthened blade and changed hilt a bit and thus had to texture it again. Probly only changing the gem in the future, I'm now trying to figure out how to put this in skyrim...
November 22, 2024 at 9:52 PM
I was in a weird mood where I'm not really enjoying anything so only did this with the sword so far after remapping it, need to mess more with it later
November 21, 2024 at 3:36 PM
Does pink count?
November 18, 2024 at 2:08 AM
Shortened blade and hilt a bit, will do a different guard + hilt for the older, longer blade. Working on this is reminding me I am bad at UV mapping and texturing, already had to adjust the map twice so far
November 17, 2024 at 8:46 PM
Blade without the subdivision as a bonus cuz it looks funny
November 16, 2024 at 8:31 PM
Been doin a wavy sword, just need to finish mapping and joining the parts to move on to texturing. Might end up widening guard a bit later though
November 16, 2024 at 8:30 PM
Some quick coloring, I feel kinda eh on the result so likely will tweak colors later, maybe modify the model on the handle and blunt end of the head too
November 12, 2024 at 1:55 PM
Modeled a hammer today since it's been a while since I've made a bonk, am finishing the UV mapping to texture later
November 11, 2024 at 11:27 PM