This is really fun!. I defenitely recommend playing this with keyboard and mouse if you can. Idk how the puzzles work on gamepad but it feels very slick to move through the tiles with the mouse.
This game shows a lot of promise with its core gameplay..
This is really fun!. I defenitely recommend playing this with keyboard and mouse if you can. Idk how the puzzles work on gamepad but it feels very slick to move through the tiles with the mouse.
This game shows a lot of promise with its core gameplay..
bad 👎
bad 👎
DROPPED
Worst Character-Action game of all time contender
Bad on every level, from presentation, structure, balance, game feel, animations
I literally cannot bring myself to play one more second, and I tried like the first couple levels idk i dont fw it srry
DROPPED
Worst Character-Action game of all time contender
Bad on every level, from presentation, structure, balance, game feel, animations
I literally cannot bring myself to play one more second, and I tried like the first couple levels idk i dont fw it srry
Really good fundamentals at play! The combat here is really good and, especially on hard. Really felt awesome! there was a feeling of push and pull, I had to work to get a combo in and it all feels smooth. I dropped it at the minotaur fight because it was just slow and boring
Really good fundamentals at play! The combat here is really good and, especially on hard. Really felt awesome! there was a feeling of push and pull, I had to work to get a combo in and it all feels smooth. I dropped it at the minotaur fight because it was just slow and boring
ABAOLUTELY OUTSTANDING GAME, DOES EVERYTHING AMAZING
review: backloggd.com/u/Lumenights...
ABAOLUTELY OUTSTANDING GAME, DOES EVERYTHING AMAZING
review: backloggd.com/u/Lumenights...
MWAH! absolute masterpiece. Everything here is so tightly designed. Its less platforming focused and more combat focused which is really intresting! it maximises your limitations to craft really intresting enemy patterns alongside the level design-
MWAH! absolute masterpiece. Everything here is so tightly designed. Its less platforming focused and more combat focused which is really intresting! it maximises your limitations to craft really intresting enemy patterns alongside the level design-