Geno (COMMISSIONS CLOSED)
@lukasatbk.bsky.social
Chilean guy, I make games, pixel art and 3D modelling
Patreon: patreon.com/LukasATBK
Website: lukasworkshop.nekoweb.org
Socials: https://lukasatbk.neocities.org
Paypal: https://paypal.me/lukasatbk
Patreon: patreon.com/LukasATBK
Website: lukasworkshop.nekoweb.org
Socials: https://lukasatbk.neocities.org
Paypal: https://paypal.me/lukasatbk
forgot to mention - once i got the mains level done i'll send the game to friends to playtest, that way they can find bugs or anything weird for me to fix..
August 15, 2025 at 7:01 PM
forgot to mention - once i got the mains level done i'll send the game to friends to playtest, that way they can find bugs or anything weird for me to fix..
Once i got all of that finished, the game would be basically done! I would have to dedicate a few days for promo stuff (website, trailers, asking anime/gaming content creators to play it) and it should be ready for everyone to play! (3/3)
August 15, 2025 at 7:01 PM
Once i got all of that finished, the game would be basically done! I would have to dedicate a few days for promo stuff (website, trailers, asking anime/gaming content creators to play it) and it should be ready for everyone to play! (3/3)
After that, I have to work on the side-modes (boss rush and tour mode), work on some systems (control re-binds and polishing the custom characters system) and finally some misc stuff (credits animation, gallery w/ cutscenes,concept art, etc.) (2/3)
August 15, 2025 at 7:01 PM
After that, I have to work on the side-modes (boss rush and tour mode), work on some systems (control re-binds and polishing the custom characters system) and finally some misc stuff (credits animation, gallery w/ cutscenes,concept art, etc.) (2/3)
BIRDBRAIN (w/ OK Glass) feat. Kasane Teto
YouTube video by Jamie Paige / JamieP
www.youtube.com
August 3, 2025 at 3:47 PM
... but it will def. take time. I'm not saying that I will delay it again... but it's not worth to release it if it's not 100% done and tested the hell out of it. [3/3]
August 2, 2025 at 11:30 PM
... but it will def. take time. I'm not saying that I will delay it again... but it's not worth to release it if it's not 100% done and tested the hell out of it. [3/3]
At the moment the only fear I have is about the lack of playtesting before release, individual levels have been tested to death many times but the game as a whole still doesn't have a progression system, it shouldn't be too hard to implement as it is a linear game... [2/3]
August 2, 2025 at 11:30 PM
At the moment the only fear I have is about the lack of playtesting before release, individual levels have been tested to death many times but the game as a whole still doesn't have a progression system, it shouldn't be too hard to implement as it is a linear game... [2/3]