🤖 Coding weird stuff just for the sake of it
🎮 Playing anything with a good story or a good gameplay
One story to be remembered.
Always thrust Hideo Kojima 🙌🏾.
One story to be remembered.
Always thrust Hideo Kojima 🙌🏾.
A deterministic way to `generate` stuff is by using a seed so I searched for a way to generate a seed from a string, the "djb2" hash function is what I'm looking for :)
I got me a ts implementation:
A deterministic way to `generate` stuff is by using a seed so I searched for a way to generate a seed from a string, the "djb2" hash function is what I'm looking for :)
I got me a ts implementation: