Lord Kemp (Potato Publishing)
lordkemp.bsky.social
Lord Kemp (Potato Publishing)
@lordkemp.bsky.social
I'm an indie developer with an interest in RPGs and strategy games.
Okay, the Character Status window is working without any hard coding. Fully populating off of data (thank all the fates). I'm going for a crisp, minimal look for the window colors. But I don't want it to be bland either. Have I gone too far?

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
December 10, 2025 at 3:03 PM
Holidays over and back to work. The battle system is really coming along well. I've added a nice auto attack (hold click on a monster and watch everyone dogpile them). Good for ending fights or smaller encounters.

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
December 1, 2025 at 1:24 PM
I haven't been doing mapwork lately (tons of battle internals). But I had a great bug and wanted to show it off. My characters look . . . larger than intended. Oops. Initiative tracker is working though! And the Log. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 18, 2025 at 1:18 PM
The first major spell of the new engine. I wanted to combine a few things at once. Projectiles, tracking, our emitters, and sound. Heck yeah! :) Next challenge--going back to more engine development instead of making 20 more spells. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 6, 2025 at 1:38 PM
Godot continues to be a lot of fun to work with. The weather system and new map layering systems are playing with each other (correctly!). And Audio is still happy. Heck yeah. Make a Darude Meme or MST3K? Bah, no time! :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 3, 2025 at 6:26 PM
Visual Novel Question

My wife is developing a VN Mystery/Romance. It's in a fictional Renaissance w/ animals (PG13--not too naughty). Here are the two leads. I wanted to know if you think our art is going in the right direction. Any notes?

#furryart #furry #visualnovel #mystery
October 31, 2025 at 1:45 PM
Happy (almost) Halloween from the Pumpkin King. :)

#IndieGame #Halloween #GameDev #ArenaOfSuffering
October 30, 2025 at 10:42 AM
Movement Testing

I implemented the new movement system and hooked in a temp footstep sound. I'm 48, and this still made me crack up for way too long. I wasn't going to post today (still in menu hell), but this was a fun break. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
October 29, 2025 at 1:49 PM
ParticleCore, ParticleCore, Everybody loves ParticleCore. (I sing it in my head WAY more than I want to). But Weather and Particles are functional again. Yay!!!!!! Rain, snow, self lighting, event lighting, and global tints are all running!

#Godot #JRPG #IndieDev #GameDev
October 24, 2025 at 12:57 PM
We've got tint working and our player lighting back!!!! Between that and yesterday's audio system, we're getting a lot closer to having a good bit of our core functionality going again. BUT--UI overlays are coming up. Fate help me. :/

#Godot #JRPG #IndieDev #GameDev
October 23, 2025 at 2:59 PM
"I've made a Lighting plugin before, so doing a system from scratch probably won't be too much harder," he said.

Narrator: It was harder

Good news: The tint is working
Bad news: I can't turn it off yet (oO)

#JRPG #GameDev #IndieDev
October 23, 2025 at 12:33 PM
I know that in the long run I need to make a better Header Capsule for my game. This one is just GIMPed together, and it shows. But man, capsule work is tricky--always more to learn. Have a great weekend everyone!‪

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
October 17, 2025 at 12:05 PM
Every day can be Caturday if you try hard enough. At least, this kittie thinks so. #JRPG, #IndieGame, #SteamNextFest, #ArenaOfSuffering, #Caturday
October 16, 2025 at 7:22 PM
Yesterday went well on Next Fest (Yay!), but today I just want to have some fun and show off a few more of the monsters from the game. Let me know if anyone has favorite monsters to consider for a post-release dungeon!

#JRPG #SteamNextFest #MonsterDesign #IndieDev #GameArt
October 15, 2025 at 12:26 PM