Joost 'LocalJoost' van Schaik
localjoost.bsky.social
Joost 'LocalJoost' van Schaik
@localjoost.bsky.social
Senior Lead Unity developer @ Augmedit
Mixed Reality architect
WinDev/DevTech MVP
Fields XR apps for Magic Leap 2, Meta Quest, Spectacles, HoloLens 2, Android Phones
Works with Unity, MRTK, C#, Azure .NET, Windows
Avid gardener
https://localjoost.github.io
For HoloATC for Snap Inc. #Spectacles, I made a component to select a location specifically on the floor. I spun that off into a reusable component and described how to use it - and for the more technically inclined, how it works.

localjoost.github.io/A-Lens-Studi...
August 19, 2025 at 5:37 AM
If you think you have seen it all 😁#FutureTech
March 13, 2025 at 9:14 AM
In part 5 of my series " #LensStudio for the confused #Unity developer" we implement the three actual buttons on the hand menu to re-create the grid, drop cubes on the floor, and move them back to their original position.

localjoost.github.io/Lens-Studio-...
January 26, 2025 at 7:50 PM
In part 4 of my series "#LensStudio for the confused #Unity developer" I show how you can implement a #HoloLens/#MRTK style 'hand menu' in your Lens, allow you to control various aspects it localjoost.github.io/Lens-Studio-...
January 25, 2025 at 8:24 PM
In part 3 of my series #LensStudio for the confused #Unity developer", I show code to smash cubes with your hands, and also explain how you can make them bounce off the spatial map (and thus real objects). Includes occlusion as well.

localjoost.github.io/Lens-Studio-...
January 17, 2025 at 12:58 PM