liminalzero
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liminalzero.bsky.social
liminalzero
@liminalzero.bsky.social
Developing Cow Chess
( https://store.steampowered.com/app/3444110/Cow_Chess/ )
and a Game Development teacher
Sydney, Australia🦘
Another weird prototype I made as a refresher from the main project.
#ScreenshotSaturday
July 12, 2025 at 4:31 AM
June 15, 2025 at 6:57 AM
Launch party at fortress for which way up, ft cow chess. Free entry. Come one come all 😬

events.humanitix.com/4-ports-made...
June 14, 2025 at 9:07 AM
READY
🫱
April 24, 2025 at 12:14 AM
🗿 Hold up, should we add photo realistic Roman artifacts?

@waynetron.bsky.social sent me this mock up for our online multiplayer update. It fits the aesthetic so well!
April 24, 2025 at 12:14 AM
Whoa 👀, look at how crispy this is looking.
@waynetron.bsky.social sent me some new effects he made today. Can't wait until the next playtest 💪
#gamedev #indiedev
January 8, 2025 at 11:49 AM
Bugs? ❌ Feature! ✅
I was impressed by how cool this bug felt. Should I officially make a drill rocket?
#gamedev #indiedev
December 30, 2024 at 12:15 PM
Started a Moebius inspired shader today.
Still a bunch of detail I would like to add, but it's looking much nicer at this point than I expected it to.
#indiedev #shaders #MadeWithUnity #ScreenshotSaturday
November 21, 2024 at 3:20 PM
I've been exploring sub-pixel art 🎨✨ so I simulated a screen with visible subpixels.
🔴🟢🔵⚫⚪
It's fascinating how colours pop when moving the camera! It's a bit trippy - should I turn this into some kind of game?

#screenshotsaturday #pixelart #indiedev #madewithunity
November 16, 2024 at 3:54 AM