letsbecool
@letsbecool.bsky.social
game dev / software dev :3
letsbecool.itch.io/
letsbecool.itch.io/
October 13, 2025 at 5:15 PM
hiya
disappeared for a while
coming back to posting / logging my dev stuff from tmr :)
disappeared for a while
coming back to posting / logging my dev stuff from tmr :)
October 12, 2025 at 6:17 PM
hiya
disappeared for a while
coming back to posting / logging my dev stuff from tmr :)
disappeared for a while
coming back to posting / logging my dev stuff from tmr :)
Reposted by letsbecool
Past 3 months = 2 hackathons + 1 ideathon.
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
The past few months have been a blur—two hackathons, an ideathon, and countless hours of sleep deprivation. From overnight coding grinds to sleeper trains across states, it feels like I blinked and… |...
The past few months have been a blur—two hackathons, an ideathon, and countless hours of sleep deprivation. From overnight coding grinds to sleeper trains across states, it feels like I blinked and my...
www.linkedin.com
August 28, 2025 at 3:11 AM
Past 3 months = 2 hackathons + 1 ideathon.
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
Past 3 months = 2 hackathons + 1 ideathon.
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
The past few months have been a blur—two hackathons, an ideathon, and countless hours of sleep deprivation. From overnight coding grinds to sleeper trains across states, it feels like I blinked and… |...
The past few months have been a blur—two hackathons, an ideathon, and countless hours of sleep deprivation. From overnight coding grinds to sleeper trains across states, it feels like I blinked and my...
www.linkedin.com
August 28, 2025 at 3:11 AM
Past 3 months = 2 hackathons + 1 ideathon.
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
Sleepless nights, sleeper trains, Minecraft villagers trading wheat like Wall Street.
#indiegamedev #hackathon
Full write-up’s on LinkedIn:
we pitched an economic simulation. built using minecraft villagers.
that somehow ended up winning.
#indiegamedev :)
that somehow ended up winning.
#indiegamedev :)
Me and @letsbecool.bsky.social won 2nd Runners Up in Ideatex 2025 by GDG HITK.
July 31, 2025 at 5:59 PM
we pitched an economic simulation. built using minecraft villagers.
that somehow ended up winning.
#indiegamedev :)
that somehow ended up winning.
#indiegamedev :)
Reposted by letsbecool
01 | library coding and dsa session
featuring @letsbecool.bsky.social
Current Blind 75 (by @neetcode1.bsky.social ) Progress: 17/75
featuring @letsbecool.bsky.social
Current Blind 75 (by @neetcode1.bsky.social ) Progress: 17/75
July 16, 2025 at 5:48 PM
01 | library coding and dsa session
featuring @letsbecool.bsky.social
Current Blind 75 (by @neetcode1.bsky.social ) Progress: 17/75
featuring @letsbecool.bsky.social
Current Blind 75 (by @neetcode1.bsky.social ) Progress: 17/75
Reposted by letsbecool
02 | Build Session, managed to implement a 3D Blob Visualizer in our app Acadz, with the help of @letsbecool.bsky.social
July 17, 2025 at 3:10 PM
02 | Build Session, managed to implement a 3D Blob Visualizer in our app Acadz, with the help of @letsbecool.bsky.social
May 14, 2025 at 5:08 PM
lets try hashtags to get this a bit more traction?
#100DaysOfCode #webdev #appdev #hackathon #update #solodev #indiegamedev
cool solo-dev update. check it out. :)
bit.ly/mar-apr-25-u...
#100DaysOfCode #webdev #appdev #hackathon #update #solodev #indiegamedev
cool solo-dev update. check it out. :)
bit.ly/mar-apr-25-u...
two hackathon dubs, a dozen events, some wins, some skill issues—been a wild two months.
full breakdown + chaos dump over on linkedin. check it out here
full breakdown + chaos dump over on linkedin. check it out here
Two hackathon wins, countless chaos — the last two months have been pure… | Suparno Saha | 15 comments
Two hackathon wins, countless chaos — the last two months have been pure madness. No sleep, full send, and somehow we’re still standing (and kinda winning).
Techtrix Software Development Hack [Techtr...
www.linkedin.com
May 3, 2025 at 4:21 AM
lets try hashtags to get this a bit more traction?
#100DaysOfCode #webdev #appdev #hackathon #update #solodev #indiegamedev
cool solo-dev update. check it out. :)
bit.ly/mar-apr-25-u...
#100DaysOfCode #webdev #appdev #hackathon #update #solodev #indiegamedev
cool solo-dev update. check it out. :)
bit.ly/mar-apr-25-u...
Day 39 of #100DaysOfCode.
Late post, but yeah—coded in the library again. That shit’s actually fun. Realized I waste a ton of time between classes doing nothing, and just sitting with my laptop getting stuff done feels way more productive.
Late post, but yeah—coded in the library again. That shit’s actually fun. Realized I waste a ton of time between classes doing nothing, and just sitting with my laptop getting stuff done feels way more productive.
May 3, 2025 at 4:19 AM
Day 39 of #100DaysOfCode.
Late post, but yeah—coded in the library again. That shit’s actually fun. Realized I waste a ton of time between classes doing nothing, and just sitting with my laptop getting stuff done feels way more productive.
Late post, but yeah—coded in the library again. That shit’s actually fun. Realized I waste a ton of time between classes doing nothing, and just sitting with my laptop getting stuff done feels way more productive.
Day 38 of #100DaysOfCode.
Built another feature end-to-end—both backend and frontend. It's starting to feel a bit monotonous now. Make a Django view, hook it up in the frontend, repeat the damn cycle.
Built another feature end-to-end—both backend and frontend. It's starting to feel a bit monotonous now. Make a Django view, hook it up in the frontend, repeat the damn cycle.
May 3, 2025 at 4:17 AM
Day 38 of #100DaysOfCode.
Built another feature end-to-end—both backend and frontend. It's starting to feel a bit monotonous now. Make a Django view, hook it up in the frontend, repeat the damn cycle.
Built another feature end-to-end—both backend and frontend. It's starting to feel a bit monotonous now. Make a Django view, hook it up in the frontend, repeat the damn cycle.
two hackathon dubs, a dozen events, some wins, some skill issues—been a wild two months.
full breakdown + chaos dump over on linkedin. check it out here
full breakdown + chaos dump over on linkedin. check it out here
Two hackathon wins, countless chaos — the last two months have been pure… | Suparno Saha | 15 comments
Two hackathon wins, countless chaos — the last two months have been pure madness. No sleep, full send, and somehow we’re still standing (and kinda winning).
Techtrix Software Development Hack [Techtr...
www.linkedin.com
May 2, 2025 at 4:36 PM
two hackathon dubs, a dozen events, some wins, some skill issues—been a wild two months.
full breakdown + chaos dump over on linkedin. check it out here
full breakdown + chaos dump over on linkedin. check it out here
Day 37 of #100DaysOfCode.
Built two React pages and a few components today. Faced some more backend connection bullshit, but wrestled through and got everything working.
Built two React pages and a few components today. Faced some more backend connection bullshit, but wrestled through and got everything working.
April 27, 2025 at 5:53 AM
Day 37 of #100DaysOfCode.
Built two React pages and a few components today. Faced some more backend connection bullshit, but wrestled through and got everything working.
Built two React pages and a few components today. Faced some more backend connection bullshit, but wrestled through and got everything working.
Day 36 of #100DaysOfCode.
Coded at the college library for the first time today. Pretty wild experience—took me three damn hours just to get logout working.
Coded at the college library for the first time today. Pretty wild experience—took me three damn hours just to get logout working.
April 27, 2025 at 5:49 AM
Day 36 of #100DaysOfCode.
Coded at the college library for the first time today. Pretty wild experience—took me three damn hours just to get logout working.
Coded at the college library for the first time today. Pretty wild experience—took me three damn hours just to get logout working.
Day 35 of #100DaysOfCode.
Hooked up my Django backend with the Vite frontend. Ran into some fresh issues, but cracked through 'em. Honestly, fun as hell figuring it all out.
Hooked up my Django backend with the Vite frontend. Ran into some fresh issues, but cracked through 'em. Honestly, fun as hell figuring it all out.
April 24, 2025 at 5:31 PM
Day 35 of #100DaysOfCode.
Hooked up my Django backend with the Vite frontend. Ran into some fresh issues, but cracked through 'em. Honestly, fun as hell figuring it all out.
Hooked up my Django backend with the Vite frontend. Ran into some fresh issues, but cracked through 'em. Honestly, fun as hell figuring it all out.
Day 34 of #100DaysOfCode.
Back on the anime site—started working on the frontend. Picked up some new Tailwind tricks along the way. Clean UI coming soon.
Back on the anime site—started working on the frontend. Picked up some new Tailwind tricks along the way. Clean UI coming soon.
April 24, 2025 at 5:29 PM
Day 34 of #100DaysOfCode.
Back on the anime site—started working on the frontend. Picked up some new Tailwind tricks along the way. Clean UI coming soon.
Back on the anime site—started working on the frontend. Picked up some new Tailwind tricks along the way. Clean UI coming soon.
Day 33 of #100DaysOfCode.
Continued work on the anime site—auth was already done. Now user info and anime lists are stored and fetched from my own DB, so I don’t have to hit the API every time. Clean and efficient.
Continued work on the anime site—auth was already done. Now user info and anime lists are stored and fetched from my own DB, so I don’t have to hit the API every time. Clean and efficient.
April 22, 2025 at 7:04 PM
Day 33 of #100DaysOfCode.
Continued work on the anime site—auth was already done. Now user info and anime lists are stored and fetched from my own DB, so I don’t have to hit the API every time. Clean and efficient.
Continued work on the anime site—auth was already done. Now user info and anime lists are stored and fetched from my own DB, so I don’t have to hit the API every time. Clean and efficient.
Day 32 of #100DaysOfCode.
Had the finals of the cryptography event today. Solved a pigpen + XOR cipher, cracked an RSA-encrypted message, reversed morse code audio, and used a Vigenère cipher with a key hidden in an image’s FFT. Couldn't solve the last one, but still—wild ride.
Had the finals of the cryptography event today. Solved a pigpen + XOR cipher, cracked an RSA-encrypted message, reversed morse code audio, and used a Vigenère cipher with a key hidden in an image’s FFT. Couldn't solve the last one, but still—wild ride.
April 21, 2025 at 7:38 AM
Day 32 of #100DaysOfCode.
Had the finals of the cryptography event today. Solved a pigpen + XOR cipher, cracked an RSA-encrypted message, reversed morse code audio, and used a Vigenère cipher with a key hidden in an image’s FFT. Couldn't solve the last one, but still—wild ride.
Had the finals of the cryptography event today. Solved a pigpen + XOR cipher, cracked an RSA-encrypted message, reversed morse code audio, and used a Vigenère cipher with a key hidden in an image’s FFT. Couldn't solve the last one, but still—wild ride.
our team finished the prelims in the least amount of time. cleanest sweep of that cryptic chaos.
Day 31 of #100DaysOfCode.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
April 21, 2025 at 7:34 AM
our team finished the prelims in the least amount of time. cleanest sweep of that cryptic chaos.
Day 31 of #100DaysOfCode.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
April 21, 2025 at 7:31 AM
Day 31 of #100DaysOfCode.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
Prelims of a crypto event today. They made like a game with 4 questions. Figured out √2 from word counts, used its digits for a Caesar Cipher to decode a quote. Also reversed hidden strings from video metadata and decoded a bit–hex–base64 chain. Wild ride.
Day 30 of #100DaysOfCode.
Continued work on my anime app. Had prelims for *another* CP event today—went pretty well again.
Also, that’s a whole month done? Wild how fast it flew. Here’s to keeping the grind going.
Continued work on my anime app. Had prelims for *another* CP event today—went pretty well again.
Also, that’s a whole month done? Wild how fast it flew. Here’s to keeping the grind going.
April 16, 2025 at 5:15 AM
Day 30 of #100DaysOfCode.
Continued work on my anime app. Had prelims for *another* CP event today—went pretty well again.
Also, that’s a whole month done? Wild how fast it flew. Here’s to keeping the grind going.
Continued work on my anime app. Had prelims for *another* CP event today—went pretty well again.
Also, that’s a whole month done? Wild how fast it flew. Here’s to keeping the grind going.
Day 29 of #100DaysOfCode.
Had the prelims of a CP event with my team today. Went pretty well—looks like we’ll make it to the finals.
Had the prelims of a CP event with my team today. Went pretty well—looks like we’ll make it to the finals.
April 15, 2025 at 7:44 AM
Day 29 of #100DaysOfCode.
Had the prelims of a CP event with my team today. Went pretty well—looks like we’ll make it to the finals.
Had the prelims of a CP event with my team today. Went pretty well—looks like we’ll make it to the finals.
Day 28 of #100DaysOfCode.
Did some deeper research on Fluvio today—trying to wrap my head around how we can use it effectively in our project.
Did some deeper research on Fluvio today—trying to wrap my head around how we can use it effectively in our project.
April 14, 2025 at 2:12 AM
Day 28 of #100DaysOfCode.
Did some deeper research on Fluvio today—trying to wrap my head around how we can use it effectively in our project.
Did some deeper research on Fluvio today—trying to wrap my head around how we can use it effectively in our project.
Day 27 of #100DaysOfCode.
Did research and had discussions for a new hackathon project. Going with a crazy tech stack this time—Screenpipe, Fluvio, and Groq. None of us have used these before, so it’s gonna be fun as hell.
Did research and had discussions for a new hackathon project. Going with a crazy tech stack this time—Screenpipe, Fluvio, and Groq. None of us have used these before, so it’s gonna be fun as hell.
April 13, 2025 at 3:58 AM
Day 27 of #100DaysOfCode.
Did research and had discussions for a new hackathon project. Going with a crazy tech stack this time—Screenpipe, Fluvio, and Groq. None of us have used these before, so it’s gonna be fun as hell.
Did research and had discussions for a new hackathon project. Going with a crazy tech stack this time—Screenpipe, Fluvio, and Groq. None of us have used these before, so it’s gonna be fun as hell.