Dave Lopez
@lazerlopez.bsky.social
he/him | 🇵🇷 | concept artist + illustrator, specialty in character design | Sucker for synth/vapor wave | Super Metroid is GOAT.
After months of reaping what I sowed, I finally got back on to my animation grindset (and sketching too - I'll share those in another post)
And you know, with just a run cycle and a jump animation, I'll have the barest minimum for to put a character in a game project...🤔
And you know, with just a run cycle and a jump animation, I'll have the barest minimum for to put a character in a game project...🤔
June 8, 2025 at 2:28 AM
After months of reaping what I sowed, I finally got back on to my animation grindset (and sketching too - I'll share those in another post)
And you know, with just a run cycle and a jump animation, I'll have the barest minimum for to put a character in a game project...🤔
And you know, with just a run cycle and a jump animation, I'll have the barest minimum for to put a character in a game project...🤔
A super rough animation block-in for Sascha. I'm still working out the mechanical details for how she stows/unstows her tonfa in her arm, but I feel preddy gud about the motion overall.
October 22, 2024 at 4:00 PM
A super rough animation block-in for Sascha. I'm still working out the mechanical details for how she stows/unstows her tonfa in her arm, but I feel preddy gud about the motion overall.