Max
kzerot.bsky.social
Max
@kzerot.bsky.social
Making a game
What do you think about this style for a top down rpg? Very small scaled :)
#gamedev #indiegame #blender
June 25, 2025 at 11:08 PM
Ok, my sweater game is on hold because I’m out of ideas
March 21, 2025 at 4:16 PM
Reposted by Max
After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product!

I do not ask often, but please share this!

store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
February 17, 2025 at 3:30 PM
February 17, 2025 at 9:53 PM
I'm still alive. Just lazy.
Some wrinkles and day-night cycle for you all!
It's better to watch in the best quality.
#odinlang #raylib #indiegame #pixelart #dogsarethebest
youtu.be/luuTd1etj8w
Daynight cycle
YouTube video by Canum programmata
youtu.be
February 13, 2025 at 11:40 PM
I have participated in Odin Game Jam hosted by @zylinski.se
Thanks, karl, it was very fun :)
You can try the game on itch
kzerot.itch.io/under-and-ab...
Or just watch the walkthrough on YouTube!
www.youtube.com/watch?v=_tDR...
Walkthrough of Jam game
YouTube video by Canum programmata
www.youtube.com
December 29, 2024 at 4:24 PM
Changelog:
It's not cross-stitch, so I removed the background. It's a sweater-art after all.
Added some normal-based lighting
Added world streaming or something like that. More like started adding :)
#gamedev #indiegame #odinlang #raylib

www.youtube.com/watch?v=OpIe...
Sweater-art game got lighting
YouTube video by Canum programmata
www.youtube.com
December 13, 2024 at 8:17 PM
"You have encountered A WISE CAT! What do you want to do?"
=>>Say "Hello!"
== Fight
== Flee

#gamedev #indiegame #odinlang #raylib
December 12, 2024 at 3:17 PM
I was asked by @obigobi.bsky.social to do some "before shader" and "after shader" screenshots. So, here it is.
#odinlang #indiegame #gamedev
December 7, 2024 at 4:21 AM
Lately I was thinking about UI for my game, and right now I decided to go with "real object" style for it.
#indiegame #iforgotwhathashtagiusuallyuse
December 7, 2024 at 4:00 AM
As I still trying to get my videos quality more-less good, next step will be youtube link.
#odinlang #indiegame #gamedev
youtu.be/7RGrsPEk6JY
Couch coop
YouTube video by Canum programmata
youtu.be
December 6, 2024 at 7:50 PM
I'm sure the video will be very compressed :) But still.
Got a working dynamic camera and zoom for local coach coop :)
#gamedev #indiegame #odinlang #raylib #
December 5, 2024 at 2:16 PM
I'm planning to make this game coop, so there will be more than one doggo.
#indiegame #gamedev
November 30, 2024 at 2:36 AM
Now the doggo has more animations, double jump, animation state machine and, of course, nice moving clouds :)

#odinlang

#indiegame

#gamedev

#idkhowtagsareworkingsoIllputsomemore
November 29, 2024 at 6:29 PM
Spent several hours trying to figure out, why some debug code doesn't work.
Issue was between screen and chair. As usual.
I forgot add --debug and ran the code in the release mode.
#odinlang #gamedev
November 29, 2024 at 12:17 PM
Bluesky compresses the videos greatly, is there any method to improve video quality a bit?..
November 27, 2024 at 2:46 PM
Reposted by Max
Hey! Today I'm giving a talk about #raylib in Barcelona!

I made the presentation using my own in-house interactive-screens-creation tool, where every "slide" is an interactive screen!

Unlocking creativity! 🚀
November 26, 2024 at 9:08 AM
I thought I need water for my game.
#odinlang #gamedev #indiegame
November 25, 2024 at 11:28 PM
Reposted by Max
My eBook "Understanding the Odin Programming Language" will release on December 6!

Book features:
- Informal intro the language
- Lots of good-to-knows I have acquired over the years
- Enlightening "under the hood" explorations
- An introduction to manual memory management
November 21, 2024 at 11:08 PM
Aside from gamedev, I have other hobbies. One of them is running, usually with my doggo.
At the last race, we took 1st place :)
#dog #running
November 20, 2024 at 11:31 AM
Reposted by Max
My Odin e-book will be called "Understanding the Odin Programming Language". It'll be an informal book that can be read in its entirety.

Target audience: People who have programmed a bit, but not necessarily in Odin.

Well on my way with what I think is the second to last editing pass.
November 19, 2024 at 2:17 PM
One. More. Prototype.
Easy. Indie Games.
November 19, 2024 at 1:38 AM
I started to port this game prototype to Odin+Raylib.
Why? Because it is more challenging that way, I also wanted to try Odin Lang for a long time.

For now, I have shaders and animations working (thanks Karl Zylinski for atlas loader), tilemap - next target.
#Odinlang #Gamedev #Indiegame
November 18, 2024 at 9:27 PM
Reposted by Max
Having trouble remembering which axis is which? No problemo, just consult this handy guide!
November 14, 2024 at 9:05 PM
I need more followers but I should create content to get new followers. I don't want to create content because I'm lazy.
What should I do? Dilemma...
November 15, 2024 at 12:08 PM