Kryštof Klestil 🚂 Fogpiercer Demo out now!
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krystof-klestil.bsky.social
Kryštof Klestil 🚂 Fogpiercer Demo out now!
@krystof-klestil.bsky.social
A game developer using godot. Making Fogpiercer
Play the demo! https://store.steampowered.com/app/3219010/Fogpiercer/
Oh you were there! That's awesome! Haha hello!
October 21, 2025 at 5:32 PM
We spent years tweaking the camera
October 21, 2025 at 4:27 PM
We'll (mad cookies) be in the area, but sadly not at Gamescom itself, is there going to be a Godot meet up outside of the conference? That's be awesome!
August 12, 2025 at 6:30 PM
Thanks for the shoutout! Those numbers are pretty close to where we are actually!
August 12, 2025 at 6:25 PM
Once I noticed the difference, I prefer the new one, feels a little more vibrant
July 13, 2025 at 3:21 PM
Found a Czech one! Sweet.
July 8, 2025 at 6:28 AM
gorgeous! instantly intrigued, wishing I could give it a play.
June 7, 2025 at 2:39 PM
Also have to give you a word of thanks, as I found a solution to an issue in my game thanks to Combolite's discussions on steam, couldn't find it anywhere else! (using d3d12 when the game crashes on vulkan)
May 5, 2025 at 1:49 PM
congrats! Doing this in 105 days is insane!! Played a fair bit, really enjoyed it so far! Super tight balance!
It was punishing but fun entering the second world and dealing far too little damage 😅
May 5, 2025 at 1:49 PM
Oh yeah!
May 4, 2025 at 6:42 PM
Two of some of my favorite things!
May 4, 2025 at 3:16 PM
It is! My best implementation of a standstill world and moving props so far
May 4, 2025 at 3:15 PM
RTII was the best one!
That train ride goes right on my bucket list of things to do next time I'm around there
April 21, 2025 at 5:38 PM
"I'll **GO** over it" ... seriously, I should re-read what I'm posting sometimes 😅
April 21, 2025 at 5:36 PM