Chris Kerr
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kerrblimey.bsky.social
Chris Kerr
@kerrblimey.bsky.social
I write about the games biz. News editor at Game Developer. Bylines in Edge, Stuff, and Wireframe. Tips: [email protected] / [email protected] / DMs open
All of this for a sweet PowerPoint summary. Truly, the future has arrived.

(via BBC: www.bbc.co.uk/programmes/a...)
December 16, 2025 at 2:59 PM
This is precisely how I felt writing my intro. Remember 'survive until 2025'? YEESH.
December 15, 2025 at 4:12 PM
Reposted by Chris Kerr
Another highlight was all of the wonderful interviews y'all did with Keita around to a T. Was present for some and it was the best.

Give to a T a shot

www.gamedeveloper.com/design/what-...

www.cnet.com/tech/gaming/...

www.wired.com/story/katama...
What I learned during a marvelous meeting with To a T creator Keita Takahashi
'What is a game? I don't know.'
www.gamedeveloper.com
December 12, 2025 at 4:10 PM
I also attended the full Netflix conference call discussing the proposed deal and the VAST majority of chatter was focused on film and television (and IP ownership).

This 'Business Overview' slide contained the only mention of WB's video game business.
December 5, 2025 at 2:15 PM
Immediate thought is Netflix will definitely build games around IP like Game of Thrones, Harry Potter, etc—but I’d be surprised if it wanted to acquire a big studio ecosystem after spending the past two years scaling down its internal ops.
December 5, 2025 at 12:57 PM
(yes I used the word 'tweet' on bluesky sue me)
December 5, 2025 at 12:45 PM
Thanks for the kind words (and for reading)!
December 4, 2025 at 2:09 PM
I could write a small book with the amount of responses I received (maybe I will one day), but I hope the words that made it onto the page highlight why journalists are increasingly shunning the corporate world to chart their own path—and the risks they accept to do so.
December 4, 2025 at 10:16 AM
December 4, 2025 at 10:09 AM