Keith Clark
@keithclarkcouk.bsky.social
keithclark.co.uk
Front-end developer • IoT tinkerer • Retro gamer • Atari ST coder
GitHub: https://github.com/keithclark
LinkedIn: https://linkedin.com/in/keithclarkcou
Front-end developer • IoT tinkerer • Retro gamer • Atari ST coder
GitHub: https://github.com/keithclark
LinkedIn: https://linkedin.com/in/keithclarkcou
Added uniforms support to my Web Component. You can now pass data to a shader from JavaScript using `element.setUniform()`.
There are some basic pointer tracking examples on the website. keithclark.github.io/shaderview/
There are some basic pointer tracking examples on the website. keithclark.github.io/shaderview/
March 30, 2025 at 4:26 PM
Added uniforms support to my Web Component. You can now pass data to a shader from JavaScript using `element.setUniform()`.
There are some basic pointer tracking examples on the website. keithclark.github.io/shaderview/
There are some basic pointer tracking examples on the website. keithclark.github.io/shaderview/
Adding support for uniforms to . This example is an animated smiley that tracks the pointer position.
Original shader can be found here: www.shadertoy.com/view/lsXcWn
Original shader can be found here: www.shadertoy.com/view/lsXcWn
March 28, 2025 at 5:38 PM
Adding support for uniforms to . This example is an animated smiley that tracks the pointer position.
Original shader can be found here: www.shadertoy.com/view/lsXcWn
Original shader can be found here: www.shadertoy.com/view/lsXcWn
Working on a Web Component that can render GLSL fragment shaders into HTML documents. Shaders receive a limited set of uniforms (e.g. time) that can be set from DOM attributes/properties, allowing scroll linking and playback control.
Shaders in this video are from www.shadertoy.com
Shaders in this video are from www.shadertoy.com
March 1, 2025 at 10:02 PM
Working on a Web Component that can render GLSL fragment shaders into HTML documents. Shaders receive a limited set of uniforms (e.g. time) that can be set from DOM attributes/properties, allowing scroll linking and playback control.
Shaders in this video are from www.shadertoy.com
Shaders in this video are from www.shadertoy.com