💬 discord.gg/QgERDnU 💗 www.patreon.com/c/feudums
📌 demo & links: https://linktr.ee/feudums
With our latest update out, I’m back polishing #handdrawn animations while building the new siege system. 🏰🐏
Feudums is built with a player-first mindset and fully transparent development — take a look and play anytime:
👉 s.team/a/473750
#indiedev #multiplayer #demo
With our latest update out, I’m back polishing #handdrawn animations while building the new siege system. 🏰🐏
Feudums is built with a player-first mindset and fully transparent development — take a look and play anytime:
👉 s.team/a/473750
#indiedev #multiplayer #demo
Feudums is an upcoming medieval 4X and async multiplayer grand strategy
⚔️ Feudal vassalage
🛡️ Noble houses and legacy building
⚖️ Deep systems
⚙️ Idler/Automation support
🛠️ Modding support
⛔ NO pay-to-win gimmicks!
Open Alpha (Demo): s.team/a/473750
#indiedev 🎮
Feudums is an upcoming medieval 4X and async multiplayer grand strategy
⚔️ Feudal vassalage
🛡️ Noble houses and legacy building
⚖️ Deep systems
⚙️ Idler/Automation support
🛠️ Modding support
⛔ NO pay-to-win gimmicks!
Open Alpha (Demo): s.team/a/473750
#indiedev 🎮
Now that the military companies and castles are mostly animated, we’re hard at work bringing to life all the hard-workers across the realm.
Now that the military companies and castles are mostly animated, we’re hard at work bringing to life all the hard-workers across the realm.
The dwarves are hard at work in the mines… oh wait, wrong setting.
Still busy polishing our #handdrawn animations while working on the next free update.
Transparent development, player-driven design — play anytime:
🔗 s.team/a/473750
#demo #multiplayer #gaming #indiedev
The dwarves are hard at work in the mines… oh wait, wrong setting.
Still busy polishing our #handdrawn animations while working on the next free update.
Transparent development, player-driven design — play anytime:
🔗 s.team/a/473750
#demo #multiplayer #gaming #indiedev
And same! One thing I took from the old Amiga titles / the '90s is how much life games had just by showing little folks working - no matter how limited the animations were.
That vibe of a living world is what I want to capture, so the stretch goal is to have some animation for everything.
And same! One thing I took from the old Amiga titles / the '90s is how much life games had just by showing little folks working - no matter how limited the animations were.
That vibe of a living world is what I want to capture, so the stretch goal is to have some animation for everything.
We’re currently polishing our #handdrawn animations (still lots to refine!) while working on player-prioritized features and running community polls on QoL features.
Feudums is transparently developed — play it anytime:
🔗 s.team/a/473750
#demo #multiplayer #gaming
We’re currently polishing our #handdrawn animations (still lots to refine!) while working on player-prioritized features and running community polls on QoL features.
Feudums is transparently developed — play it anytime:
🔗 s.team/a/473750
#demo #multiplayer #gaming
Feudums is all about the community and real dialogue:
jump into the async #multiplayer #demo (live 24/7) and share your feedback!
🔗 s.team/a/473750
#indiegame #indiedev #gaming #handdrawn
Feudums is all about the community and real dialogue:
jump into the async #multiplayer #demo (live 24/7) and share your feedback!
🔗 s.team/a/473750
#indiegame #indiedev #gaming #handdrawn
Now that our military companies look alive, Castles and more animated labourers come next.
Love how these hand-drawn spritesheets help build the vibe. :)
Check our #multiplayer community build!
➡️ s.team/a/473750
— next update’s coming soon!
#pixelart #gaming #indiedev
Now that our military companies look alive, Castles and more animated labourers come next.
Love how these hand-drawn spritesheets help build the vibe. :)
Check our #multiplayer community build!
➡️ s.team/a/473750
— next update’s coming soon!
#pixelart #gaming #indiedev