Katy
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justdanikat.bsky.social
Katy
@justdanikat.bsky.social
Answers to Katy, Danikat, Just_Me, Oi You...
A personal account posting about whatever catches my interest. Don't expect any theme or consistency.
Either way it's not worth the risk, but neither is going to the USA at all right now.
December 10, 2025 at 11:00 PM
Not that I'm going to America anytime soon, but it made me wonder if Twitter actually deleted my account as per my GDPR request. I wonder which would be worse - I tell them I had one and they can't find it or I tell them it was deleted and they do find it.
December 10, 2025 at 11:00 PM
To be fair he didn't say it's impossible, only that he personally is incapable of thinking about how to do it.
December 9, 2025 at 10:18 PM
Reposted by Katy
Zuckerberg's attempt at making Second Life again could almost certainly have funded every indie game in the history of indie games combined.
December 6, 2025 at 3:10 AM
I like the advice to imagine how you'd feel if a large man did the same to you. Like announcing yourself and then going past instead of following a few meters behind as quietly as you can, or waiting on the side of the path for them to pass instead of hiding in the bushes
December 3, 2025 at 11:20 AM
I was going to say rebindable controls are important not just for different keyboard layouts but also left-handed players, people with disabities and just personal preferences for comfortable/familiar layouts
December 2, 2025 at 3:17 PM
I'm more concerned about the array of prison cells in the bottom right personally
December 2, 2025 at 1:48 PM
Nah, that's ok, the doorlessness means you won't get any mud in there because you can't get out
December 2, 2025 at 1:47 PM
I think it'll be like the dot com bubble. Obviously that didn't kill the internet, but it did get people to stop throwing money at any web-based company assuming they didn't have to compete with existing ones, and forced them to ensure they had a working product and a viable business
December 1, 2025 at 9:10 AM
A graphic designer said they're accepting mistakes from AI that would get a human laughed out the job. That's fine for the companies cutting corners and saving money using AI but not for end users. If AI writes me a bad email I can't get away with saying "lol it was AI" so I can't use it
December 1, 2025 at 8:58 AM
I do think AI has SOME potential. Neural networks and machine learning definitely, maybe even generative AI. But it's not remotely ready for the kind of uses they're trying to force it into, and throwing money at the problem won't fix it
December 1, 2025 at 8:51 AM
How is Abzu? I keep looking at it, but it's one of the ones where I'm unclear what you actually DO other than swim around. It looks pretty but the marketing makes it look like there's no real gameplay
November 30, 2025 at 6:40 PM
I was going to suggest playing Okami to do both together!
November 30, 2025 at 5:08 PM
This must be a new definition of "fix" I was not previously aware of
November 28, 2025 at 8:03 AM
I normally prefer long games, but I did like A Short Hike and Untitled Goose Game. Another surprisingly good one is Lost Words: Beyond the Page. It's a short, simple platformer with some clever mechanics and a heartbreaking and wonderful story
November 27, 2025 at 4:56 PM
To be clear: yes I think games companies should credit 'non-developer' roles on their games. But people in those roles are very likely to have previously worked at companies in other industries which don't do credits on their products, so hiring managers will have to accept other proof of experience
November 26, 2025 at 11:29 PM
IMO as someone outside the games industry this shouldn't even be controversial, because many jobs don't have any kind of published credits. I assume they believe HR, IT, admin etc staff didn't lie about past experience even if there's no public record of it, so why not treat developers the same way?
November 26, 2025 at 11:24 PM
They maybe had an easier time by hiring a marketing manager who comes with her own community, but I'm sure there's other ways to do the same thing, like making games about stuff you like then posting about it in relevant communities you're already part of
November 25, 2025 at 2:34 PM
That attitude is weird to me because I've discovered so many games through fans of games I already play recommending it because it's similar or appeals to the same people. (Obvious example: I heard about Tunic on a Zelda forum.) If you think your game has an audience why wouldn't you look for them?
November 25, 2025 at 2:28 PM
Why should they care about mere people when The Economy needs feeding?
November 24, 2025 at 12:17 PM
Ah, they didn't say a new device is better or that it will be a productivity boost for you, they said "the economy" needs your money to keep churning out new devices for you to keep buying, whether it's worth it for you or not.
November 24, 2025 at 12:17 PM
That's genuinely my 2nd favourite article on game development, and the other one only got first place because it talks about taping invisible bunnies to lasers
November 22, 2025 at 12:06 AM
To me it looks like: 1st pic looks curious, second scared/surprised, 3rd & 4th yelling at the world to see what happens. As long as he's not looking tense with his ears back like in the second picture all the time it's fine. Probably just dealing with lots of new things
November 16, 2025 at 11:15 AM
This is what would happen if I was expected to name stuff after hiking for hours through the wilderness.
November 8, 2025 at 9:05 AM
That makes a change after the misleading announcements about the last one
November 6, 2025 at 4:01 PM