I won this guy at round1 for like twenty five bucks and then I brought it home and my dog ripped a hole in it so now it's stitched up and lives on the shelf...
November 10, 2024 at 4:58 AM
I won this guy at round1 for like twenty five bucks and then I brought it home and my dog ripped a hole in it so now it's stitched up and lives on the shelf...
this is my favorite material I made in substance designer and I never used it... I was hoping to be more ambitious with this house facade but I sort of just gave up years ago
I quite like the door I made too
March 16, 2024 at 3:40 AM
this is my favorite material I made in substance designer and I never used it... I was hoping to be more ambitious with this house facade but I sort of just gave up years ago
however I think I'm half decent at very rudimentary low poly modeling right now, I did just whip this up in a couple minutes. UVing is the worst part of something like this though, it takes forever and I never have a resolution or style in mind for a simple prop like this
March 14, 2024 at 4:57 AM
however I think I'm half decent at very rudimentary low poly modeling right now, I did just whip this up in a couple minutes. UVing is the worst part of something like this though, it takes forever and I never have a resolution or style in mind for a simple prop like this
sometimes Im surprised I ever freehanded without referencing because I feel like some of those shapes and ideas even on a rudimentary piece like this seems pretty complex when I think about it now. this is like 6 years old from when I was starting to do pixel art, it was new and exciting
March 14, 2024 at 4:42 AM
sometimes Im surprised I ever freehanded without referencing because I feel like some of those shapes and ideas even on a rudimentary piece like this seems pretty complex when I think about it now. this is like 6 years old from when I was starting to do pixel art, it was new and exciting