The #StopKillingGames EU Citizens' Initiative is the best shot we'll likely get at a pro-consumer outcome. This is NOT just an internet petition. Only 200k more signatures means the EU Commission MUST take action.
The #StopKillingGames EU Citizens' Initiative is the best shot we'll likely get at a pro-consumer outcome. This is NOT just an internet petition. Only 200k more signatures means the EU Commission MUST take action.
I've kinda run out of obvious things to implement? Like I could just add most ship types I can think of now. I'd have to actually add some kind of gameplay now to go any forwards with this.
It's pretty subtle but I added screen shake for firing guns, impacts, and ship explosions. Maybe I should crank it up.
June 2, 2025 at 1:25 AM
I've kinda run out of obvious things to implement? Like I could just add most ship types I can think of now. I'd have to actually add some kind of gameplay now to go any forwards with this.
It did not go all well. There's a pretty serious FMOD bug. As good as I think FMOD Studio is, the Unity integration has given me so many extremely difficult to debug and solve problems that endlessly frustrate me. It's why I almost NEVER touch the game's audio. FMOD is incredibly fragile.
It did not go all well. There's a pretty serious FMOD bug. As good as I think FMOD Studio is, the Unity integration has given me so many extremely difficult to debug and solve problems that endlessly frustrate me. It's why I almost NEVER touch the game's audio. FMOD is incredibly fragile.
As I expected, my opinion on Godot is souring now that I'm trying out 3D. The 2D and UI systems of Godot are fantastic, but the 3D is lacking in so many areas. Some intentionally so (look up how you do Debug.DrawLine and enjoy a nice thread of "it's impossible!") others because it feels immature.
April 26, 2025 at 8:24 PM
As I expected, my opinion on Godot is souring now that I'm trying out 3D. The 2D and UI systems of Godot are fantastic, but the 3D is lacking in so many areas. Some intentionally so (look up how you do Debug.DrawLine and enjoy a nice thread of "it's impossible!") others because it feels immature.
Hello, this is going to be the official development account for Tiny Combat Arena! Follow here if you want to see updates and random progress-posting on the game.
April 16, 2025 at 4:05 PM
Hello, this is going to be the official development account for Tiny Combat Arena! Follow here if you want to see updates and random progress-posting on the game.