Jonathan Veiga
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jonv.bsky.social
Jonathan Veiga
@jonv.bsky.social
Senior Animator on Dead by Daylight / Cinematic Animator on Rivals 2
Old post featuring some of my animations from my time on Kingdom Force. It's a shame that this show didn't take off and pretty much died on day one. Envie was one of the inspirations when I was making Grizelda and another show called Cybersix (Her name was also Grizelda)

#animation #KingdomForce
November 10, 2025 at 4:34 PM
Birthday gift for @kiman-prpr.bsky.social Happy birthday!! 🎈🥳 Animated in Blender!
October 17, 2025 at 2:25 PM
This is a little showcase of Edith and Corc grunts. I made a quick animation just to share what they look like so far! Big thanks to
@jacksworks.bsky.social
for retexturing these guys to look a bit more cinematic.
October 15, 2025 at 2:49 PM
Face expressions with Grizelda! I had
@alargewoodenbadger.bsky.social
Help me revamp her face rig so we can really express her emotions! 😄 Hope you guys like it! I asked OolayTiger to return her role since it's been a while.

Voiced by @oolaytiger.bsky.social
October 9, 2025 at 2:45 PM
Been working on another animation, here's a little tease on one of her poses #Grizelda #animation
October 5, 2025 at 2:26 AM
Galvin victory animation I did for @rivals2.com
a new character! Hope you guys enjoy it!
August 3, 2025 at 11:11 PM
This is a test render animation for Flynn. I'll post another one once I have the feather controls and polish the animation a little more, but here's a little sneak peek.
July 25, 2025 at 1:10 AM
Another tease for a new character, Flynn! Planning to do a little animation for him!
July 9, 2025 at 1:02 AM
Here are some of the animations I created for the new killer. I made a few unique animations for each skin! Hope you guys enjoy them! 😄
#dbd #killer #DeadbyDaylight #FNAF #FiveNightsAtFreddys #springtrap #animation3d #UnrealEngine
June 17, 2025 at 6:37 PM
Fun lighting scene for Edith
June 10, 2025 at 1:22 PM
👀 Edith is still in the black log, still figuring some things with her... But she's been getting polished! Almost there to have her animated in Unreal!
June 10, 2025 at 2:34 AM
The Goat has returned! Here is Absa's victory animation for @rivalsofaether.bsky.social

Check out the full trailer, the link is below!
May 25, 2025 at 8:10 PM
This is General Corvax! He is the main villain of my project. I did a small animation for fun and went crazy with it. You can check the link below to a 4K Video and the process of creating this character!
May 19, 2025 at 3:36 PM
Finally got the Croc grunts rigged, one of Edith's goons.
April 26, 2025 at 10:10 PM
I thought it would be nice to share this again. A long time ago, somebody hosted a coloring contest while I was active on Deviantart in the early 2000s. Halmtier did the lineart, while I had to do all the coloring for two months.

I remember the contest being one-month long initially.
March 24, 2025 at 7:47 PM
Render shot of all of my characters that were modeled so far. Edith had a bit of a retexture thanks to
"Jacks Work"

Grizelda might get a little retexture as well.
March 24, 2025 at 1:51 AM
I am just doing a weird sneak cycle for Agora Community. I had an idea and just went with it. Also, an excuse to explore her character! Render in real-time in Unreal Engine 5!
February 26, 2025 at 7:18 AM
Here is my full victory animation for Olympia Victory animation!
:D Shout out to @beezii.bsky.social for storyboarding and everyone at Aether Studio who has given me feedback!
February 16, 2025 at 8:58 PM
Another Edith Render shot
February 13, 2025 at 5:31 AM
finally got the fur working for Edith, thanks to @djano.bsky.social for putting this together!
February 12, 2025 at 7:20 PM
Got an awesome gift from my brother who collaborated with Jackswork on my new characters. Jak and Daxter inspiration and I will share more about these characters later!
December 25, 2024 at 4:25 PM
Grizelda tease, might render this for fun for the end of the year.
December 23, 2024 at 6:38 AM
Etalus Victory animation for Rivals of Aether 2!
December 20, 2024 at 11:07 PM
Shader stuff again with Edith, I am having fun messing this around!
November 25, 2024 at 6:53 AM
I applied it to my walk as well, I might have to come back to this later to refine it.
November 21, 2024 at 9:19 PM