Jonny
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jonnysixtyfour.bsky.social
Jonny
@jonnysixtyfour.bsky.social
Making retro inspired games, low poly 3D art 🇳🇿
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Currently trying to dial in a more Morrowind type vibe. Replaced the standard UE tonemapper, created a highly customisable (and cheap!) fog/skybox system and stopped playing the shadow game. What do you think so far?
Reposted by Jonny
Did a re-work of my cloud and post-process shaders today for optimization and more granular control over color and detail. The scene transitions to an unlit, stylized version with distance

#gamedev #shaders
January 3, 2025 at 12:52 AM
Reposted by Jonny
Updated the screenshots on the Queen's Domain today for the first time in over a year.... we're still a ways out from release though....

heres a few of the shots:
December 20, 2024 at 9:30 PM
Currently trying to dial in a more Morrowind type vibe. Replaced the standard UE tonemapper, created a highly customisable (and cheap!) fog/skybox system and stopped playing the shadow game. What do you think so far?
December 19, 2024 at 7:59 PM
Reposted by Jonny
Some vibes for you on this Sunday evening
December 15, 2024 at 7:45 PM
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Really happy to finally share what I’ve been working on at my day job! We’ve got a playtest happening right now too- check out the trailer and if you want to sign up, head to steelhunters.com
STEEL HUNTERS - GAMEPLAY REVEAL
YouTube video by Steel Hunters
www.youtube.com
December 13, 2024 at 5:03 PM
Reposted by Jonny
wip self portrait
December 11, 2024 at 8:54 PM
wip self portrait
December 11, 2024 at 8:54 PM
Reposted by Jonny
Always check in with your neighbours.

#ps1horror #liminal #retrohorror
December 10, 2024 at 9:46 AM
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Trying to make things dark but not too dark is HARD. Thoughts?
November 25, 2024 at 9:19 PM
Trying to make things dark but not too dark is HARD. Thoughts?
November 25, 2024 at 9:19 PM
Reposted by Jonny
Let's make my first post a doozy! Check a look at this cool thing I'm putting together in GameMaker! It's a very early prototype but shows some cool stuff off I think.
October 17, 2024 at 7:27 PM
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Sometimes even the spookiest of forests can give the chillest of vibes
November 21, 2024 at 10:23 PM
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Nothing bad or spooky will happen here I’m sure
November 21, 2024 at 6:49 PM
Nothing bad or spooky will happen here I’m sure
November 21, 2024 at 6:49 PM
Reposted by Jonny
THRESHOLD is OUT.

It's time for you to experience the THRESHOLD in this short atmospheric horror game with a unique country-based difficulty system.

BASED ON A FUCKING TRUE STORY.
November 19, 2024 at 5:29 PM
Reposted by Jonny
super stoked with the progress we’ve made so far!
A nice little comparison of how far @jonnysixtyfour.bsky.social and I have come on our project visually! Hats off to Jonny for his amazing art skills, can’t wait to share gameplay here soon
November 13, 2024 at 10:59 AM
super stoked with the progress we’ve made so far!
A nice little comparison of how far @jonnysixtyfour.bsky.social and I have come on our project visually! Hats off to Jonny for his amazing art skills, can’t wait to share gameplay here soon
November 13, 2024 at 10:59 AM
you may not like it but this is…
November 4, 2024 at 9:10 PM
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happy halloween from the boys
October 31, 2024 at 6:16 AM
happy halloween from the boys
October 31, 2024 at 6:16 AM
Reposted by Jonny
If you missed it on twt, 16 musicians in the game dev sphere The Fainting Room put out this comp. I close it out with DEGRADATION. More music stuff coming soon!
Mastered by @stillcrisp.bsky.social
Art by @royalty3d.bsky.social
Download: thefaintingroom.bandcamp.com/album/reflec... or listen below
Reflection Probe [TFR01]
Art by Royalty3D Free Download: https://thefaintingroom.bandcamp.com/album/reflection-probe-tfr01
soundcloud.com
October 19, 2024 at 1:35 PM
Reposted by Jonny
After some thought and feedback, I’ve replaced the blue UI pulse on a perfect parry with a bit more screenshake and an FOV ‘pulse’ on a successful parry. Keeps things more dietetic and lets you know you’ve clearly avoided taking damage 🥰 (video cropped: Bluesky seems to hate the full width of video)
October 26, 2024 at 10:54 AM
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Skeletons are pretty good at blocking swords! Pistols and kicking, less so…
October 22, 2024 at 10:59 PM
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A little screenshot from the game I’m making with @jonnysixtyfour.bsky.social! It’s been a blast so far designing the combat and stealth systems, can’t wait to show the world what we’ve got as we go!
October 20, 2024 at 10:56 PM