Jonathan Alexander (蔣智海) 🔙 GDC
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jonalex.io
Jonathan Alexander (蔣智海) 🔙 GDC
@jonalex.io
🎵Composer | Producer | Musician
🎮Music & Sound | #gameaudio design
🔗Music & Links at http://jonalex.io 👈 | #vgm #bgm 🥰
loudloudloudloudloudloudloudloudloud... (also 0:09😂)
April 23, 2025 at 6:21 AM
🎮It’s officially one month since GDC 2025!!! If you’re considering going (or have been before), I'd like to share some thoughts you may find helpful about my first time attending such an insane event with so many cool people! … 1/8

#gdc #gdc2025 #gamedev #indiedev #gameaudio #composer #gamemusic
April 23, 2025 at 6:14 AM
Some music I wrote inspired by a cat game 😺

The game’s aesthetic felt perfect for fingerstyle guitar and elements of folk music—mandolins, lute, banjo, and dulcimers all singing above the pulse of an Irish Bodhrán (frame drum) 🪕🥁

#vgm #bgm #indiegame #gamedev #gameaudio #composer
February 5, 2025 at 9:33 PM
Collaboration isn't just about working together—it's about discovering new voices and bringing unexpected ideas to life.

As the majority of composers write in solitude, composing in pairs for the Screen Music Lab at @ubisoftmontreal.bsky.social was certainly a shock to the system. ... (1)
December 7, 2024 at 10:20 AM
Huge shoutout to Julien Coallier, Tessy Paquin, and everyone at the SOCAN Foundation for putting together such a magnificent program. Also big thanks to @simonlandryms.bsky.social for your supervision and sharing your passion for music in games!
December 4, 2024 at 7:24 AM
With these resources, we were tasked to score for four game states: exploration, stealth, combat, and seafaring; and as an additional curveball we were required to score in teams of two 💃🕺 (gone with the myth of the lone composer!). ... (3)
December 4, 2024 at 7:24 AM
Our time in Montreal not only included the chance to visit the Ubisoft studios, but also time at @planetstudiosmontreal
recording some of Montreal’s finest musicians on instruments ranging from the bass flute to the viola da gamba, the hurdy gurdy, and more 🎻. ... (2)
December 4, 2024 at 7:24 AM
This year’s Screen Music Lab at @ubisoftmontreal.bsky.social was an absolute treat to participate in! 🎼🎮👾

Over the course of three days, we had the opportunity to re-score and pitch a music suite to the game Assassin’s Creed IV: Black Flag 🏴‍☠️. ... (1)
December 4, 2024 at 7:24 AM
New arrangement! This is a re-imagination of the main theme from "The Legend of Valkyrie," originally released on the PC Engine (TurboGrafx-16), blending a full orchestra with a modern rhythm section in a shuffle feel (rhythm section includes drum kit, bass guitar, and FM synth) (1)
November 10, 2024 at 6:16 AM
🎮More music I composed for the #3VEREST Project in collaboration with Smobler Studios as part of @thesandboxgame ! It’s not often I’ve had the chance to compose in an over the top dramatic style, so it was fun to finally write some action drums and tense string glissandi in “The Edge!”🥁🎻🥶
November 3, 2024 at 6:28 AM
🍂Was an exciting and eventful season this year at Alberta Game Series and CIFF 2024! #ags2024 #ciff2024 🎮🎬 - I'm routinely blown away by the creative community growing in Alberta as the games and film industries continue to rise. The passion and collaboration here are truly on another level🔥
October 24, 2024 at 7:27 PM
just wanna post to see what’s up!
March 27, 2024 at 11:15 PM