Jared.farney.audio
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jfarney.bsky.social
Jared.farney.audio
@jfarney.bsky.social
🎮 Technical Audio Designer at Panic Button Games.

🎶 When I am not working on sound for games, I am drumming or hanging with cute dogs.

Lets make all the stuff!
This is probably why my co workers hate when I write emails.. also a clip from the “behind the music of ChipWits” video on my YouTube Channel! #gameaudio #drums
September 23, 2025 at 1:46 PM
#tbt to when they gave me my coffee 15 seconds into the first song of the night… and I just had to watch it cool down while we played a 19 minute jazz song….
September 11, 2025 at 9:01 PM
Hey check out this sound! Futuristic gun sound with all the layers, Transients, Body, kick, mechanical bits, steampunk reload. We've got it all! #gameaudio #sounddesign
September 9, 2025 at 2:09 PM
This is what went into my most recent audio experiment! Creating a loop, RTPC in Wwise, Added effects like Delay and Reverb, object attenuation, ambience, first person foot steps, and attached the events to a game object to be triggered in a demo scene in Unreal Engine! #gameaudio #gamedev #Unreal
September 4, 2025 at 2:31 PM
I recreated and implemented this cool audio moment from Control dynamically with Wwise and Unreal! #gameaudio #gamedev
September 2, 2025 at 2:05 PM
Even clarinet players are drummers in my new game ChipWits! *Beatbox warning*

#gameaudio #ost #gamedev
July 28, 2025 at 6:27 PM
Just a reminder that mario 64 goes just as hard as you remember! #drums #gameaudio
November 17, 2024 at 4:28 PM
Did anyone tell me to write an 11/8 Chocobo battle theme? Nope.. but should I have? Also probably nope.
November 12, 2024 at 8:02 PM
Some gentle beatboxing from a recent live stream. Also featuring my whiteboard skills
October 26, 2024 at 5:18 PM