jess::codes
@jesscodes.bsky.social
Hobbyist game dev currently working on Plant Tales 🌱
Sometimes I upload vids to YouTube
Wishlist on Steam! https://store.steampowered.com/app/3693970/Plant_Tales/
Sometimes I upload vids to YouTube
Wishlist on Steam! https://store.steampowered.com/app/3693970/Plant_Tales/
New plant shop building
October 1, 2025 at 8:58 AM
New plant shop building
Here’s my process of drawing this sand texture!
August 16, 2025 at 10:34 AM
Here’s my process of drawing this sand texture!
Here’s an after and before of the pottery shop, still a ways to go but it’s nice to see progress
July 5, 2025 at 8:48 AM
Here’s an after and before of the pottery shop, still a ways to go but it’s nice to see progress
Progress of the main menu so far - managed to record a bit of a timelapse
May 10, 2025 at 3:23 AM
Progress of the main menu so far - managed to record a bit of a timelapse
finally fixed this pesky bug where sometimes chunks just wouldn’t load. All I had to do was remove a single line of code lol
Will miss exploring the void tho
Will miss exploring the void tho
May 4, 2025 at 3:41 AM
finally fixed this pesky bug where sometimes chunks just wouldn’t load. All I had to do was remove a single line of code lol
Will miss exploring the void tho
Will miss exploring the void tho
Entrance to the greenhouse
April 11, 2025 at 11:52 AM
Entrance to the greenhouse
Fun fact I modelled the house in Tiny Glade to use as reference, it was very helpful for trying different roof shapes! Might start doing this for my other buildings too
April 4, 2025 at 10:14 AM
Fun fact I modelled the house in Tiny Glade to use as reference, it was very helpful for trying different roof shapes! Might start doing this for my other buildings too
Ruins can now spawn :)
March 28, 2025 at 6:43 AM
Ruins can now spawn :)
WIP character customisation!
March 21, 2025 at 8:36 AM
WIP character customisation!
Treading through the jungle 🌱
Also, really excited for 2D shader instance uniforms coming to #godot 4.4! Already used them for a subtle flash effect when the foliage gets hit
Also, really excited for 2D shader instance uniforms coming to #godot 4.4! Already used them for a subtle flash effect when the foliage gets hit
March 1, 2025 at 5:33 AM
Treading through the jungle 🌱
Also, really excited for 2D shader instance uniforms coming to #godot 4.4! Already used them for a subtle flash effect when the foliage gets hit
Also, really excited for 2D shader instance uniforms coming to #godot 4.4! Already used them for a subtle flash effect when the foliage gets hit
Here’s a clip of the watering mechanic in my game so far! Once clicked, the watering can will continuously spray water until you click again. You can spray water on any tiles, not just plants (which is great for mildly annoying the townspeople) but eventually it will evaporate.
February 15, 2025 at 12:24 AM
Here’s a clip of the watering mechanic in my game so far! Once clicked, the watering can will continuously spray water until you click again. You can spray water on any tiles, not just plants (which is great for mildly annoying the townspeople) but eventually it will evaporate.