Jénilson Martins Da Silva
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jenilsonmds.gamedev.blue
Jénilson Martins Da Silva
@jenilsonmds.gamedev.blue
Technical Game Designer 🎮 | Looking for Work

4th year student at Breda University of Applied Sciences

Personal: Working on an Arena Shooter in Godot 🤖🔫

My Portfolio: https://jenilsoncaboman.wixsite.com/jenilsonmds
i gotta get back on that game dev grind man
i yearn for the game engines
September 25, 2025 at 7:06 PM
JOBHUNT is now available on @itch.io 🔫💥
fafomartian.itch.io/job-hunt

Will be making updates to polish it still, but really happy with everything I've learned making this game and the outcome.
#godot #indiedev #gamedev
February 7, 2025 at 7:30 PM
New enemy in-game. He fires a rocket launcher and you can parry it. 🚀💥🔫

I'm working towards a build of the game to share publically. Once the school semester is done, I can only work on it part-time so it's gonna be way slower but I love the project and want to continue.
#godot #gamedev #indie
January 23, 2025 at 3:19 PM
finally beat Godot animation tree.
the solution was doing something I'm 95% certain I did before but it worked this time (using expression instead of advance).

All that just to make weapon bob go smoothly with my other animations and its still scuffed 💀
January 3, 2025 at 5:17 PM
I'm cooking 🔥🔥 (I think?)
#godot #gamedev #gamedesign
December 16, 2024 at 9:47 AM
He's moving a lot smoother now (new screenshake also visible in the video)
#Godot #gamedev #fps #Trenchbroom
December 4, 2024 at 10:51 AM
Yo, introducing myself here! I'm a 4th year Game Design student at Breda University of Applied Sciences. 👋🏿

Currently, I'm developing an arena shooter by myself using #Godot! It's about knocking enemies as they bounce off walls and killing them with cool combos. 🤹🏿
#gamedev #gamedesign #shooter
November 30, 2024 at 8:09 PM
#ScreenshotSaturday Working on an Arena Shooter in #Godot! I'm making it by myself for my current school semester.
It's focused around cool juggle combos, knockback weapons & wall bouncing enemies!
November 30, 2024 at 7:59 PM
Need to make gameplay tighter, squash some bugs (you shouldn't fly skyhigh and a lot more feedback on player actions.
But it's coming together 🏉💥
#godot #gamedev
November 20, 2024 at 12:37 PM
Working on an arena shooter in Godot that's inspired by DMC combat. Worked on Audio design & implementation this week.
November 2, 2024 at 12:21 PM