John Emerson
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jemerson.bsky.social
John Emerson
@jemerson.bsky.social
VFX Artist | Professor | Sometimes I make a cool thing. | Opinions are my own. | MPA and Finance | He/Him

Topics: #visualeffects #vfx #fx #rtvfx #realtimevfx #techart #gamedev #finance #publicpolicy #education

https://johnemerson.artstation.com/
Is Figma still the tool for this? Cause that's how I'm doing it at least.
October 8, 2025 at 2:59 PM
Or just use A (kei), AA (midi), AAA (formerly AA or AAA depending), and Majors (former AAAA) at the top. Easy to understand and use. Just knuckle balling here.
September 17, 2025 at 10:35 PM
As someone who never saw the anime and was not over attached, I loved it and I wish it got more seasons. I'm convinced fandoms are killing their own stories because, gasp, someone chose to try it in a different medium. Here's hoping One Piece keeps rocking!
September 12, 2025 at 11:47 PM
Now character specific dialogue is in and working. Fixed up a couple issues as well. Still some fine tuning but its working. Lots of writing to come in the future. #gamedev #UI #narrativedesign
August 25, 2025 at 8:58 PM
It's not just video game companies unfortunately. A lot of industries are determined to RTO and not treat employees like adults I think.
July 23, 2025 at 10:23 PM
I believe McClellan journal(s) are published. So there's always that to reference.
July 20, 2025 at 1:39 AM
Without delving deep or checking the shader, there is no general need for portal effects like this to overcomplicate it with multiple meshes or sprite stacking to create additional draw calls due to potential transparency and sorting issues while meshes afford a volumetric look to it naturally.
June 20, 2025 at 6:59 PM