Jeff Emtman
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jeffemtman.com
Jeff Emtman
@jeffemtman.com
Sound designer and podcast editor in Berlin, Germany. Maker of the documentary podcast Here Be Monsters (https://HBMpodcast.com) and the procedural podcast Neutrinowatch (https://neutrinowatch.org).
Ahh, looks like you've got a linear spectrogram. If you go into view-->Peak Display Settings, you can adjust the scale so it's logarithmic. Linear is good for high freq definition, and these log'd curves give better definition on the low freqs.
November 26, 2025 at 8:27 AM
I suspect that the benefit of having the extra freq info is lost by the small track height. Try with this same clip I used with a big track height.
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November 25, 2025 at 5:27 PM
I think so. I think also the biggest gains from increasing FFT resolution is shown at low freqs. I forgot this earlier when I told you it might be a bug. I'm not more confident that this is just an inherent trade-off with spectrograms.
November 25, 2025 at 4:47 PM
I'm not great with FFT, but if I understand right, in FFT, you have to trade off between time-based accuracy and frequency based accuracy. So, I think that transients have to fade a bit as you increase the fft size.
November 25, 2025 at 4:35 PM
Here's the difference for me.
November 25, 2025 at 4:18 PM
Is your track height tall enough? It only kicks in when it's kinda tall, too.
November 25, 2025 at 4:12 PM
Hmm, for me, the high res is definitely more detailed. Possible you've found a bug? Here are my settings:
November 25, 2025 at 3:52 PM
My mother in law used him and was satisfied with his service that's why I share his post.
October 30, 2025 at 7:50 PM
Also we broke the episode. But it'll be back soon.
October 20, 2025 at 7:46 AM
Probably because we're not very good at promo! But glad you found us.
October 20, 2025 at 7:45 AM
Thank you!
October 7, 2025 at 10:50 AM
All in all, I think these are really good updates for things that I use a lot: Item envelopes, lossy rendering, and razor edits.
(8/8)
August 15, 2025 at 11:08 AM
"add option to move or not move take envelope points when moving media item contents"

This is huge for sound design, where sometimes you want item envs to move with the content and sometimes you want them to stay put. Seen here with volume env, first with old behavior, then with new.
(7/8)
August 15, 2025 at 11:08 AM
"support importing .adl (AES-31) project files"

Every once in a while, I'll work with a client who does a first pass of the audio in a DAW that uses or supports ADL session files. Now instead of converting this with AATranslator, I can open these files directly. Neat.
(6/8)
August 15, 2025 at 11:08 AM
"when rendering to a lossy format like mp3 or ogg, calculate normalization and statistics based on the format-encoded signal...."

Reaper's render norming worked well for lossless, but lossy formats result in slight changes to loudness due to compression. This fixes that.
(5/8)
August 15, 2025 at 11:08 AM