Jazzman
jazzmancan.bsky.social
Jazzman
@jazzmancan.bsky.social
Indie Game Dev works on Vancouver Island. Working on Ortunia Mysteries - Where did Everybody Go?
Available July 22 https://s.team/a/3284320
Development on Twitch - https://www.twitch.tv/jazzmancan Discord - https://discord.gg/qSavCMHBbf
Ortunia Mysteries - Where Did Everybody Go (PC Version) is now on sale as part of the Steam Autumn Sale!

Find it on Steam Today!
store.steampowered.com/app/3284320/...

#gamedev #indiegame #indiedev #puzzlegames #steam #steamgame #escaperoom #mrjazzentertainment
October 1, 2025 at 6:55 AM
The conversion of Ortunia Mysteries to VR continues this week.

Today, I created the feature that shrinks certain objects when they are picked up. (otherwise the player couldn't see!) Footsteps were also added back now that the VR player is a bit more stable.

#gamedev #indiegame #indiedev #steam
October 1, 2025 at 6:47 AM
I have spent the last day cleaning up Ortunia Mysteries code. The conversion into VR means that some features (the canvas for example) don't work the same way. So, I have been removing the PC specific features and now need to add them back for VR.

#gamedev #indiegame #indiedev #steam #streamgame
September 23, 2025 at 5:42 AM
With the new week, I continue with the VR migration of Ortunia Mysteries. I am part way through the Prologue level adjusting the puzzles to behave properly in VR.

Check out the PC version on Steam today. store.steampowered.com/app/3284320/...

#gamedev #indiegame #indiedev #steam #vrgaming #vrdev
August 5, 2025 at 12:35 AM
This week, I began the conversion of Ortunia Mysteries to Meta Quest VR. It is fantastic to see the levels I have been staring at for the last number of months in VR.

Ortunia Mysteries is available for PC on Steam. store.steampowered.com/app/3284320/...

#gamedev #indiedev #indiegame #steam #vr
August 1, 2025 at 10:55 PM
Ortunia Mysteries - Where Did Everybody Go? Is now available on Steam!

store.steampowered.com/app/3284320/...

An escape room adventure awaits. Are you able to help Draiven solve the mystery in Ortunia?

#indiegame #gamedev #steam #steamgame #puzzlegames #escaperoom #unity #solodev
July 22, 2025 at 5:49 PM
Ortunia Mysteries - Where Did Everybody Go? Releases tomorrow! Woohoo!
store.steampowered.com/app/3284320/...

Thank you to my testing team (my kids) for the effort over the last couple weeks.

Now, on to the VR migration.

#gamedev #indiegame #ortunia #steam #steamgame #indiedev #puzzlegames
July 21, 2025 at 11:15 PM
The first build of the full game of Ortunia Mysteries - Where Did Everybody Go? has been submitted to Steam. Testing has begun and will continue until release later this month.

Wishlist today on Steam!
store.steampowered.com/app/3284320/...

#gamedev #indiegame #indiedev #steam #puzzlegames
July 1, 2025 at 11:31 PM
Last night, on Twitch, I worked with Salsa Lip Sync for Unity with some humourous results.

The tool itself looks great though. You just need to figure out the correct configurations and how it works with animations.

Wishlist on Steam!

#indiegame #gamedev #steam #puzzlegames #ortuniamysteries
June 10, 2025 at 10:34 PM
The last few days, I have been looking at Salsa LipSync suite from the unity asset store. So far so good; I recommend checking it out.

I will continue with this and NPC animations the rest of the week.

There's a week left on my Kickstarter! Check it out!

#indiegame #gamedev #kickstarter
June 5, 2025 at 10:41 PM
Thank you to all who backed me on Kickstarter yesterday.

You can visit it here: www.kickstarter.com/projects/jaz...

Yesterday, I continued work on animations. Today, I have a few background sound effects left to find before I continue with animations.

#indiegame #gamedev #kickstarter #steam
June 3, 2025 at 7:11 PM
Work has continued in Blender and Unity on the final scene in the game.

I have been importing the models and animations into Unity for testing. There is still work to be done, but I can start to see the scene come together.

#gamedeg #indiegame #kickstarter #steam #steamgame #ortuniamysteries
May 29, 2025 at 11:51 PM
Thank you very much to those who backed me on Kickstarter this weekend. It is greatly appreciated! If you haven't already, check out my page! www.kickstarter.com/projects/jaz...

This week, I continue working on animations for my final scene.

#gamedev #indiegame #kickstarter #puzzlegames #steam
May 27, 2025 at 7:25 PM
I am continuing with my learning in Blender. Recently, I have been figuring out the weight painting with some amusing results.

I should be ready to attempt an import into Unity today

Check out my Kickstarter!

#gamedev #indiegame #indiedeg #puzzlegames #kickstarter #steam
May 21, 2025 at 9:44 PM
A little bit of a late start today but I am continuing with animations this week as I work to finish off the final scene of Ortunia Mysteries.

I also plan to go through some tutorials to help the quality of the animations.

#gamedev #indiegame #indiedev #puzzlegames #kickstarter #steamgame
May 19, 2025 at 9:52 PM
Wow, my Kickstarter is 20% funded after only 48 hours. I am thankful to all who have backed me. I am getting excited about the possibilities. Thank you!

Check out my game, or my Kickstarter here: www.kickstarter.com/projects/jaz...

#gamedev #indiegame #indiedev #kickstarter #puzzlegames #steam
May 18, 2025 at 4:06 AM
With the end of the week, I am ready to work on the animations I need for Ortunia Mysteries. The models are ready, it is now creating the scenes as I have them in my head. Next week's streams will likely be all blender animations.

Check out my Kickstarter!
#gamedev #indiegame #indiedev #kickatarter
May 16, 2025 at 9:39 PM
My Kickstarter campaign launched today. Check it out! www.kickstarter.com/projects/jaz...

I have continued working in Blender. I successfully removed the rigs from two models and placed Rigidly models. Now, on to the animations.

#kickstarter #gamedev #indiedev #indiegame #steamgame #steam
May 15, 2025 at 9:34 PM
Yesterday, with the help of a viewer on stream, I started to figure out Rigidly in Blender so that I can animate the characters in my final scene.
Have you seen my Kickstarter for my game? It will launch tomorrow.
www.kickstarter.com/projects/jaz...

#gamedev #indiegame #kickstarter #steamgame
May 14, 2025 at 5:05 PM
I went through some blender tutorials today. I am new to blender; I am applying animations to an existing model but ran into some issues related to the rigging. With new knowledge thanks to these tutorials, I feel better equipped to try again on stream tonight.
#gamedev #indiegame #steamgame
May 13, 2025 at 8:31 PM
I updated my website to mention my Kickstarter project. It is easy to forget the website during these updates.
On Stream tonight, I will continue the animations for my final scene. This will include blender tutorials!
Wishlist Ortunia Mysteries today!

#gamedev #indiegame #puzzlegames #kickstarter
May 12, 2025 at 7:09 PM
Yesterday, I was working on the final scene of my game Ortunia Mysteries. For this, I finally downloaded blender so that I can make some animations of my own.

I also started creating a particle system to represent the healing from my main character.

#gamedev #indiedev #indiegame #puzzlegame
May 6, 2025 at 10:08 PM
Yesterday, during my Twitch Stream, I began creating the final scene in my game. It is mostly voice lines so far.

I will continue to build this scene throughout the week.

Wishlist and try the demo today on Steam!

#gamedev #gamedevelopment #ortuniamysteries #indiedev #indiegame #puzzlegames
April 29, 2025 at 7:55 PM
I have been more focused on the marketing instead of dev the last couple days. A new discord server for the game is coming soon.

I also started working on the final scene. I recorded the first draft of the voice lines while on Twitch.

#gamedev #ortuniamysteries #indiedev #indiegame #puzzlegames
April 26, 2025 at 12:37 AM
Polishing and bug fixes have continued on my game Ortunia Mysteries. Today, I am updating a system of storing the dialogue. Clues for puzzles can be in the dialogue so I want the player to be able to go back and see what was said.
#gamedev #indiedev #indiegame #puzzlegames #gamedevelopment
April 21, 2025 at 10:25 PM